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Home › Forum › MultiPlayer Game Hacks & Cheats › Combat Arms Hacks & Cheats › Combat Arms Mods & Rez Modding › Combat Arms Mod Request › Knives that shoot

TalkingKnives that shoot

Posts 1–13 of 13 · Page 1 of 1
xboxy
xboxy
Knives that shoot
It would really help if someone like -Ghost- would make this mod, sounds hard so good luck
#1 · 15y ago
Gaz
Gaz
I think that's impossible.
#2 · 15y ago
supercarz1991
supercarz1991
the only way for this to be possible would to be edit attributes and add ammo to knives

i'm guessing you saw a video on youtube of the old Knife hacks and wanted it in mod form, sorry its just not possible yet
#3 · 15y ago
BenXer
BenXer
lol, why not just hack? o.o
#4 · 15y ago
supercarz1991
supercarz1991
Quote Originally Posted by BenXer View Post
lol, why not just hack? o.o
they're are no more knife hax like that haha
#5 · 15y ago
Raptorne13
Raptorne13
It is posible, you just have to go to the past and do the knife shot bug
#6 · edited 15y ago · 15y ago
ST
Stevenom
Dude it's a hack called "Knife Usage".
It's not in any VIP hack right now.
#7 · 15y ago
Falingrave
Falingrave
Quote Originally Posted by xboxy View Post
It would really help if someone like -Ghost-
lol.

Quote Originally Posted by -Gh0st-™ View Post
I think that's impossible.
no. xD

Quote Originally Posted by supercarz1991 View Post
the only way for this to be possible would to be edit attributes and add ammo to knives

i'm guessing you saw a video on youtube of the old Knife hacks and wanted it in mod form, sorry its just not possible yet
knives start with 1000/1000 ammo, but you would have to change the attributes to make knives use a different type of ammo other than "melee" ammo.

Quote Originally Posted by BenXer View Post
lol, why not just hack? o.o
This ^

Quote Originally Posted by supercarz1991 View Post
they're are no more knife hax like that haha
Not this ^

Quote Originally Posted by Raptorne13 View Post
It is posible, you just have to go to the past and to the knife shot bug
Time Paradoxes.
#8 · 15y ago
InCognito
InCognito
Quote Originally Posted by Falingrave View Post


lol.



no. xD



knives start with 1000/1000 ammo, but you would have to change the attributes to make knives use a different type of ammo other than "melee" ammo.



This ^



Not this ^



Time Paradoxes.
Not sure about the 1000/1000 but it does have ammo. :P
#9 · 15y ago
yodaliketaco
yodaliketaco
Quote Originally Posted by supercarz1991 View Post
the only way for this to be possible would to be edit attributes and add ammo to knives

i'm guessing you saw a video on youtube of the old Knife hacks and wanted it in mod form, sorry its just not possible yet
Lol I already sent you a PM about that, attributes bypass. Anyway, you might be right about that, but I can't rule out the possibility that it wouldn't be possible with a custom model. I don't know quite enough about the engine to be sure if it is possible to include range-altering animations to melee weapons (range can obviously be altered, the question is: Is there a limit?). I have to say that I think it is possible though, because long reach can be extended to all the way across maps.
#10 · 15y ago
severage
severage
Quote Originally Posted by Extravagant View Post


Not sure about the 1000/1000 but it does have ammo. :P
Thought so. When I used a superknife it reloaded lol
#11 · 15y ago
Falingrave
Falingrave
Quote Originally Posted by Extravagant View Post


Not sure about the 1000/1000 but it does have ammo. :P
I saw it when I was using my one of my super-knives and an ammo ESP

It's technically 1000/[Infinity] But meh.

I had to reload like every 5 secs, lol.
#12 · 15y ago
Gaz
Gaz
Omg this is possible :L Just saw vid on youtube. I wonder how he modded his knife.

OFF TOPIC: 400th Post
#13 · 15y ago
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