Somewhat of a correct player...
Not that good, but it'll do for now! Use it if you want!
[PHP]void DrawPlayer(int x, int y)
{
d3d.DrawCircle(x,y-13,13,13,D3DCOLOR_XRGB(255,0,0)); //Head
d3d.DrawLine(x,y,x,y+50,1,D3DCOLOR_XRGB(255,0,0)); //Body
d3d.DrawLine(x,y,x-30,y+30,1,D3DCOLOR_XRGB(255,0,0)); //Left Arm
d3d.DrawLine(x,y,x+30,y+30,1,D3DCOLOR_XRGB(255,0,0 )); //Right Arm
d3d.DrawLine(x,y+50,x-15,y+90,1,D3DCOLOR_XRGB(255,0,0)); //Left Leg
d3d.DrawLine(x,y+50,x+15,y+90,1,D3DCOLOR_XRGB(255, 0,0)); //Right Leg
}[/PHP]
How my functions work:
[PHP]d3d.DrawCircle(x,y,radius,sides,color);
d3d.DrawLine(x start, y start, x end, y end, width, color);[/PHP]
Image:
