Debugging
Well, I've gotten the base hook ready(Thanks to some awesome people) for this game, but I'm at a loss on how to debug/tell if it's been injected. I've used some standard injectors(Even made my own one to see if I'm going crazy) but the crap won't log or display boxes telling me what in the heavenly wonder I am doing. I'm at a loss as to what to do, and what the actual problem is (Injector or Program problems). Thanks for reading. P.S Sorry if this is the wrong section O.o
Edit: Well, I've "fixed" the above problem, as I now know why I can't activate anything(Blocking of hotkeys to my understanding). So now, I've decided to "attempt" to make a working D3D base. Unfortunately, I've run into a bit of a compilation problem where the error already defined object error message is nagging at my soul. Does anyone know the solution to this? By the way, I'm using the D3D Base Hook provided int he stickies.