VOID _cTelekill()
{
if(cItem.telekill)
{
DWORD dwPlayerPointer = *(DWORD*)dwDecypt(ADR_PLAYERBASE);
if(dwPlayerPointer != 0)
{
for(int i = 0; i < 32; i++)
{
CPlayer* pPlayerA = pBase->player[i];
PlayerInfo* pPlayer = (PlayerInfo*)0x37817368;//0x3780A0A8;
PlayerInfo* pLocal = (PlayerInfo*)0x37817368;//0x3780A0A8;
if(pPlayerA && pInfoA)
{
if(pInfoA->team != pLocalInfoA->team && pInfoA->health > 0)
{
pBase->local->pos1 = pPlayerA->pos1;
pBase->local->pos2 = pPlayerA->pos2;
pBase->local->pos3 = pPlayerA->pos3;
}
}
}
}
}
}

