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Home › Forum › MultiPlayer Game Hacks & Cheats › Other Semi-Popular First Person Shooter Hacks › Soldier Front Hacks › Soldier Front General › Adresses ??

Adresses ??

Posts 1–15 of 16 · Page 1 of 2
joered
joered
Adresses ??
Does some one has these new adresses:
No recoil
No spread
Basepointer

Does some one have these and would he/she share them


Old one: #define Basepointer 0xA77970
#1 · 15y ago
D-PRYDE
D-PRYDE
They aren't called Addressees. There called codes. Requesting isn't allowed unless the thread is tagged [Request]
#2 · 15y ago
joered
joered
Quote Originally Posted by D-PRYDE View Post
They aren't called Addressees. There called codes. Requesting isn't allowed unless the thread is tagged [Request]
Lol?? You call this a codes? #define Basepointer 0xA77970, 0x161D4 i just need the updated ones.


Mhm no request for the thread :O bann me
#3 · 15y ago
Noxit
Noxit
Quote Originally Posted by D-PRYDE View Post
They aren't called Addressees. There called codes. Requesting isn't allowed unless the thread is tagged [Request]
LOL nab. That are adresses.
#4 · 15y ago
dave:))
dave:))
I have No recoil and Spread
-----
Edit, i have them all xD
#5 · 15y ago
joered
joered
Quote Originally Posted by dave:)) View Post
I have No recoil and Spread
-----
Edit, i have them all xD
Cool could you share?
#6 · 15y ago
WA
WanQuiSheR
lol???? -.- i dont have them anyways
#7 · 15y ago
dave:))
dave:))
Quote Originally Posted by joered View Post
Cool could you share?

Well they are patched since couple days i think,
u can try @ urself:

Basepointer: 0xA77970
No Recoil/Spread: 0x161D4, 0x161D8, 0x16204.

Sample:
Code:
                                *(BYTE*)(WeaponBase + 0x161D4) = 0;
                                *(BYTE*)(WeaponBase + 0x161D8) = 0;
                                *(BYTE*)(WeaponBase + 0x16204) = 0;
#8 · 15y ago
joered
joered
Quote Originally Posted by dave:)) View Post
Well they are patched since couple days i think,
u can try @ urself:

Basepointer: 0xA77970
No Recoil/Spread: 0x161D4, 0x161D8, 0x16204.

Sample:
Code:
                                *(BYTE*)(WeaponBase + 0x161D4) = 0;
                                *(BYTE*)(WeaponBase + 0x161D8) = 0;
                                *(BYTE*)(WeaponBase + 0x16204) = 0;
Not working these are patched for a 2weeks
#9 · 15y ago
dave:))
dave:))
Quote Originally Posted by joered View Post
Not working these are patched for a 2weeks
2 weeks O.o. Worked for me 4 days ago, anyways, srry.
#10 · 15y ago
joered
joered
Quote Originally Posted by dave:)) View Post
2 weeks O.o. Worked for me 4 days ago, anyways, srry.
Haha lol i dont think so i used it in my pub and its patched for 2 weeks but i already have them.

Request Close
#11 · 15y ago
'Q
'QuestCrew
Here is the source code for no recoil and no spread:

Code:
#include <windows.h>

#define Base_ptr 0xA77970

bool g_bNoRecoilSpr = false;

DWORD GetPlayerBase()
{
        DWORD Base = *(DWORD*)Base_ptr;
        if(!Base)
                return NULL;

        Base = *(DWORD*)(Base+0x30);
        if(!Base)
                return NULL;

        Base = *(DWORD*)(Base+0x1c);
        if(!Base)
                return NULL;

        return Base;
}

void NoRecoilSpr()
{
        DWORD WeaponBase = NULL;

        if(g_bNoRecoilSpr == true)
        {
                WeaponBase = GetPlayerBase();
                if(WeaponBase)
                {
                        WeaponBase = *(DWORD*)(WeaponBase+0x54);
                        if(WeaponBase)
                        {
                                *(BYTE*)(WeaponBase + 0x161D4) = 0;
                                *(BYTE*)(WeaponBase + 0x161D8) = 0;
                                *(BYTE*)(WeaponBase + 0x16204) = 0;
                        }
                }
        }
}



DWORD Init()
{
        
        while(1)
        {
                if(GetAsyncKeyState(VK_F2)&1)g_bNoRecoilSpr = !g_bNoRecoilSpr;
                        
                NoRecoilSpr();

                Sleep(100);
        }

        return 0;
}



BOOL __stdcall DllMain(HMODULE module, DWORD reason, LPVOID reserved)
{
        if(reason == DLL_PROCESS_ATTACH) 
        {
                CreateThread(0,0,(LPTHREAD_START_ROUTINE)Init, 0,0,0);
        }

        return TRUE;
}
#12 · 15y ago
SO
SofaKingH4rd
Quote Originally Posted by 'QuestCrew View Post
Here is the source code for no recoil and no spread:

Code:
#include <windows.h>

#define Base_ptr 0xA77970

bool g_bNoRecoilSpr = false;

DWORD GetPlayerBase()
{
        DWORD Base = *(DWORD*)Base_ptr;
        if(!Base)
                return NULL;

        Base = *(DWORD*)(Base+0x30);
        if(!Base)
                return NULL;

        Base = *(DWORD*)(Base+0x1c);
        if(!Base)
                return NULL;

        return Base;
}

void NoRecoilSpr()
{
        DWORD WeaponBase = NULL;

        if(g_bNoRecoilSpr == true)
        {
                WeaponBase = GetPlayerBase();
                if(WeaponBase)
                {
                        WeaponBase = *(DWORD*)(WeaponBase+0x54);
                        if(WeaponBase)
                        {
                                *(BYTE*)(WeaponBase + 0x161D4) = 0;
                                *(BYTE*)(WeaponBase + 0x161D8) = 0;
                                *(BYTE*)(WeaponBase + 0x16204) = 0;
                        }
                }
        }
}



DWORD Init()
{
        
        while(1)
        {
                if(GetAsyncKeyState(VK_F2)&1)g_bNoRecoilSpr = !g_bNoRecoilSpr;
                        
                NoRecoilSpr();

                Sleep(100);
        }

        return 0;
}



BOOL __stdcall DllMain(HMODULE module, DWORD reason, LPVOID reserved)
{
        if(reason == DLL_PROCESS_ATTACH) 
        {
                CreateThread(0,0,(LPTHREAD_START_ROUTINE)Init, 0,0,0);
        }

        return TRUE;
}
I could also use that. Thanks.
#13 · 15y ago
joered
joered
Lol where are the credits for that source cause you leeched Crosshatch aka Stickleback aka Shad0w_ made that. And the addies in it are patched.
#14 · edited 15y ago · 15y ago
SA
sam22
Quote Originally Posted by joered View Post
Lol where are the credits for that source cause you leeched Crosshatch aka Stickleback aka Shad0w_ made that. And the addies in it are patched.
yea where is the credits man and the addy not patched I just mad it and I will release it
#15 · 15y ago
Posts 1–15 of 16 · Page 1 of 2

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