I'm sure a few of you out there would be very eager to get your hands on the source code to the PunkBuster program. Just imagine, if you had that, the possibilitys for different hacks would be endless. I guess you can start calling me your Santa Claus, because I'm going to make this dream of yours come true. I have the source code for every component of the PunkBuster program (Client Side).
Punkbuster was programmed using the Microsoft Visual C++ Runtime Library. I don't know specifically which compiler they used, but I do, however, know that if you open these source codes in the SilverFrost FTN95 Plato IDE, you can compile a working duplicate of each file with no editing required.
I'm in a good mood right now because Mrs. Claus gave me some lov'ins last night, so I'm also going to include the Visual C++ source code for the WarRock.exe file. HaHaHa, I'm sure glad I don't play WarRock anymore, I have a feeling with the release of these source codes, the game will meet it's end.
If you plan to just edit these source codes and recompile a hacked version of the program, make sure you get yourself a good time-stamp/attribute editor, so your version and the real version are concurrent with one-another. A couple that I know of can be found
Here - AttributeMagic Pro and another good one can be found
Here - File Attributes Editor.
So with that said I, bid you all happy hacking...
I almost forgot, if you want a virus scan for this download, scan it yourself. There's not any viruses that I know of that can be hidden in text files...