Best hack method - question
Hello.
I'm new to hacking world.
I have simple question.
Which of those methods is the best (speed, stealth).
Method 1.
Inject dll into game and use exported function (GetPlayerPos(), GetKills(), ...) in C# application. This C# application will use transparent window and Directx to draw stuff above game.
Method 2.
Inject dll into game and use game engine to draw stuff over game.
Method 3.
Use ReadProcessMemory in C# application and draw stuff in transparent windows above game.
Method 4.
Your proposition.
And second question:
What is the best, most stealth way of writing to game process to edit some jumps and call's? Dll injection or WriteProcessMemory from C# or maybe sth else?