This is a bad way of doing it. Modify the original keyframe (green) to FIRE_KEY; FIRE_KEY so there isn't a delay between the shots.
this shouldn't work anymore anyway, they can detect multiple fire_key's on a single keyframe. and activate only 1 of them wether you do it on a single keyframe or multiples, it only seems to work on melee
Originally Posted by okiba93 it still works..but the RoF increases a lot obviously.. if it works, i could make a faster mine/nade as if it isn't fast enough already
Originally Posted by supercarz1991 if it works, i could make a faster mine/nade as if it isn't fast enough already yeah i used it on my nades..