May not be 100% accurate, but when I was programming JevaEngine that's how I set fullscreen. You might need to play with the resolution & color depth parameters to get it to work. Just from my DirectX programming experience.
Originally Posted by Jetamay
You usually just need to detour the create device routine:
May not be 100% accurate, but when I was programming JevaEngine that's how I set fullscreen. You might need to play with the resolution & color depth parameters to get it to work. Just from my DirectX programming experience.
can i look simple source code you have in pointblank