Help!!!
I Have this Error
Build started: Project: MyNoMenu2, Configuration: Debug Win32
LINK : fatal error LNK1561: entry point must be defined
While Building my 2nd Private MyNoMenu
Core.cpp
#include <windows.h>
#include "Addresses.h"
DWORD Player = *(DWORD*)ADR_Playerpointer;
DWORD Server = *(DWORD*)ADR_Serverpointer;
DWORD Base = *(DWORD*)ADR_BasePointer;
DWORD Weapon = *(DWORD*)ADR_WeaponPointer;
DWORD Device = *(DWORD*)ADR_DevicePointer;
DWORD User = *(DWORD*)ADR_UserPointer;
void Hack_Thread()
{
if (Player != NULL)
{
*(float*) (Player + OFS_Premium) = 0.0f;
*(int*) (Player + ADR_NoSpread) = 1;
*(float*) (Player + ADR_FastMedic) = 0.0f;
*(float*) (Player + ADR_FastRepair) = 0.0f;
*(float*) (Player + ADR_FastFlag) = 0.0f;
*(float*) (Player + ADR_NoBounds1) = 0.0f;
*(float*) (Player + ADR_NoBounds2) = 0.0f;
*(float*) (Player + ADR_NoBounds3) = 0.0f;
}
if (Server != NULL)
{
}
Sleep(100);
}
BOOL WINAPI DllMain(HINSTANCE hMODULE,DWORD Basic_Base,LPVOID lpvReserved)
{
if(Basic_Base == DLL_PROCESS_ATTACH)
{
CreateThread(0,0,(LPTHREAD_START_ROUTINE)Hack_Thre ad,0,0,0);
}
return TRUE;
}
Addresses.h Here
#define ADR_Serverpointer 0x00C0F14C
#define ADR_Playerpointer 0x00D86788
#define ADR_BasePointer 0x0010BD3C
#define ADR_WeaponPointer 0x00B26204
#define ADR_DevicePointer 0x00C0845C
#define ADR_UserPointer 0x00D86788
#define OFS_Premium 0x0000063C
#define ADR_NoSpread 0x00C09348
#define ADR_QuickPlant 0x0058D734
#define ADR_FastMedic 0x00C827B0
#define ADR_FastRepair 0x00C827B4
#define ADR_FastFlag 0x00C827B8
#define ADR_NoBounds1 0x00B25EA8
#define ADR_NoBounds2 0x00B25EAC
#define ADR_NoBounds3 0x00B25EB0
#define ADR_Scope 0x00B25FA8
-.-? I'm Still a Newbie Coder
I Don't Care even my addies are Patched just wanted to know >.<!!!