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Home › Forum › MultiPlayer Game Hacks & Cheats › Other Semi-Popular First Person Shooter Hacks › WarRock - International Hacks › WarRock Hack Source Code › [PH] Help Making Warrock DLL

Unhappy[PH] Help Making Warrock DLL

Posts 1–12 of 12 · Page 1 of 1
chesterayala
chesterayala
[PH] Help Making Warrock DLL
Help!!!
I Have this Error
Build started: Project: MyNoMenu2, Configuration: Debug Win32
LINK : fatal error LNK1561: entry point must be defined
While Building my 2nd Private MyNoMenu

Core.cpp


#include <windows.h>
#include "Addresses.h"


DWORD Player = *(DWORD*)ADR_Playerpointer;
DWORD Server = *(DWORD*)ADR_Serverpointer;
DWORD Base = *(DWORD*)ADR_BasePointer;
DWORD Weapon = *(DWORD*)ADR_WeaponPointer;
DWORD Device = *(DWORD*)ADR_DevicePointer;
DWORD User = *(DWORD*)ADR_UserPointer;


void Hack_Thread()
{
if (Player != NULL)
{

*(float*) (Player + OFS_Premium) = 0.0f;
*(int*) (Player + ADR_NoSpread) = 1;
*(float*) (Player + ADR_FastMedic) = 0.0f;
*(float*) (Player + ADR_FastRepair) = 0.0f;
*(float*) (Player + ADR_FastFlag) = 0.0f;
*(float*) (Player + ADR_NoBounds1) = 0.0f;
*(float*) (Player + ADR_NoBounds2) = 0.0f;
*(float*) (Player + ADR_NoBounds3) = 0.0f;
}

if (Server != NULL)
{

}
Sleep(100);
}

BOOL WINAPI DllMain(HINSTANCE hMODULE,DWORD Basic_Base,LPVOID lpvReserved)
{
if(Basic_Base == DLL_PROCESS_ATTACH)
{
CreateThread(0,0,(LPTHREAD_START_ROUTINE)Hack_Thre ad,0,0,0);
}
return TRUE;
}



Addresses.h Here

#define ADR_Serverpointer 0x00C0F14C
#define ADR_Playerpointer 0x00D86788
#define ADR_BasePointer 0x0010BD3C
#define ADR_WeaponPointer 0x00B26204
#define ADR_DevicePointer 0x00C0845C
#define ADR_UserPointer 0x00D86788

#define OFS_Premium 0x0000063C

#define ADR_NoSpread 0x00C09348
#define ADR_QuickPlant 0x0058D734
#define ADR_FastMedic 0x00C827B0
#define ADR_FastRepair 0x00C827B4
#define ADR_FastFlag 0x00C827B8
#define ADR_NoBounds1 0x00B25EA8
#define ADR_NoBounds2 0x00B25EAC
#define ADR_NoBounds3 0x00B25EB0
#define ADR_Scope 0x00B25FA8

-.-? I'm Still a Newbie Coder

I Don't Care even my addies are Patched just wanted to know >.<!!!
#1 · edited 15y ago · 15y ago
Alen
Alen
Moved to the right section @chesterayala
#2 · 15y ago
chesterayala
chesterayala
What is the Right Section?
I'm so Confused Please Open my Attachements


#3 · 15y ago
Alen
Alen
Attachments need to be approved my minions / mods / admins, so if you want to share images just use an image sharing site (I recommend imgur.com).
#4 · 15y ago
chesterayala
chesterayala
Here's The Pictures
Roger I'm Uploading it Now

Here


#5 · edited 15y ago · 15y ago
Exquizyth
Exquizyth
Try renaming your core.cpp to main.cpp
#6 · 15y ago
2Leet
2Leet
Try This
Try This
Code:
#include <windows.h>
#include "Addresses.h"

void Hack_Thread(){
DWORD Player = *(DWORD*)ADR_Playerpointer;
DWORD Server = *(DWORD*)ADR_Serverpointer;
DWORD Base = *(DWORD*)ADR_BasePointer;
DWORD Weapon = *(DWORD*)ADR_WeaponPointer;
DWORD Device = *(DWORD*)ADR_DevicePointer;
DWORD User = *(DWORD*)ADR_UserPointer;


if (Player != NULL){

*(float*) (Player + OFS_Premium) = 0.0f;
*(int*) (Player + ADR_NoSpread) = 1;
*(float*) (Player + ADR_FastMedic) = 0.0f;
*(float*) (Player + ADR_FastRepair) = 0.0f;
*(float*) (Player + ADR_FastFlag) = 0.0f;
*(float*) (Player + ADR_NoBounds1) = 0.0f;
*(float*) (Player + ADR_NoBounds2) = 0.0f;
*(float*) (Player + ADR_NoBounds3) = 0.0f;}

if(Server != NULL){

}}

void HackThread(){
for(;; ){
Hack_Thread();}
Sleep(25);}

BOOL WINAPI DllMain(HINSTANCE hMODULE,DWORD Basic_Base,LPVOID lpvReserved){ 
if(Basic_Base == DLL_PROCESS_ATTACH) { 
CreateThread(0,0,(LPTHREAD_START_ROUTINE)HackThread,0,0,0);}
return TRUE;}
#7 · edited 15y ago · 15y ago
chesterayala
chesterayala
Thanks because i watched the tutorial on Youtube -.-Thanks anyway Very Appreciated

Thank you Thank you Very much. now I'm going learn how to find Addies.


Thanks anyway but it still has the error LINK : fatal error LNK1561: entry point must be defined
#8 · edited 15y ago · 15y ago
deimos109
deimos109
Try this , i fixed something on your base

Core.cpp

Code:
#include <windows.h>
#include <stdio.h>
#include "Addresses.h"

void Hack_Thread()
{

DWORD Player = *(DWORD*)ADR_Playerpointer;
if (Player != NULL)
{
*(int*) (ADR_NoSpread) = 1;
*(floar*)(Player + ADR_FastAmmo) = 20.0f;
*(float*) (Player + ADR_FastMedic) = 20.0f;
*(float*) (Player + ADR_FastRepair) = 20.0f;
*(float*) (Player + ADR_FastFlag) = 20.0f;
*(float*) (Player + ADR_NoBounds1) = 0.0f;
*(float*) (Player + ADR_NoBounds2) = 0.0f;
*(float*) (Player + ADR_NoBounds3) = 0.0f;
}

DWORD Server = *(DWORD*)ADR_Serverpointer;
if(Server != NULL)
{
*(int*)(Server +OFS_Premium1) = 3;*(float*)(Server +OFS_Premium2) = 3;//1 = bronze , 2 = silver , 3 = gold , 4 = platin
}
}

void HackThread()
{
for(;;)
{
Hack_Thread();
}
Sleep(200);
}

BOOL WINAPI DllMain(HINSTANCE hMODULE,DWORD Basic_Base,LPVOID lpvReserved){ 
if(Basic_Base == DLL_PROCESS_ATTACH) 
{ 
CreateThread(0,0,(LPTHREAD_START_ROUTINE)HackThread,0,0,0);
}
return TRUE;
}
All the address are detected , try with this

Addresses.h

Code:
//in nomenu you don't really need basepointer,waeponpointer,userpointer ecc.. the most important are playerpointer and serverpointer
#define ADR_Serverpointer 0x00B7C198
#define ADR_Playerpointer 0x00C81820
#define OFS_Premium1          0x0057C
#define OFS_Premium2          0x00580
//for quickplant you must code it with asm , you must know asm language
#define ADR_NoSpread 0x00B06000
#define ADR_FastMedic 0x00B05F80
#define ADR_FastRepair 0x00B05F84
#define ADR_FastFlag 0x00B05F88
#define ADR_FastAmmo 0x00B05F7C
#define ADR_NoBounds1 0x00B2D340
#define ADR_NoBounds2 0x00B2D344
#define ADR_NoBounds3 0x00B2D348
#9 · 15y ago
ZE
zerohead
your functions suck, ADR_'s can only be used standalone like this:

*(int*)ADR_NOBOUNDS1 =0;

OFS_'s need to be added to a pointer like this:
*(float*)(Player+OFS_NFD) = -20000;

hope thishelps

succes!
#10 · 15y ago
WO
woepieg01
all the scripts FAIL for me ):


1>.\Main.cpp(15) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>Build log was saved at "file://c:\Users\Robbert\Documents\Visual Studio 2008\Projects\Hack\Hack\Debug\BuildLog.htm"
1>Hack - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

help?
#11 · 15y ago
deimos109
deimos109
Quote Originally Posted by woepieg01 View Post
all the scripts FAIL for me ):


1>.\Main.cpp(15) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?
1>Build log was saved at "file://c:\Users\Robbert\Documents\Visual Studio 2008\Projects\Hack\Hack\Debug\BuildLog.htm"
1>Hack - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

help?
Create a new project , dll , empty project.

You don't need the file precompilated stdafx.h
#12 · 15y ago
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