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Home › Forum › Main › Art & Graphic Design › Tutorials › Zelda Tutorial

Zelda Tutorial

Posts 1–15 of 16 · Page 1 of 2
jadedfrog
jadedfrog
Zelda Tutorial
#1 · 20y ago
SadisticGrin
SadisticGrin
Cool. I might try it. =)
#2 · 20y ago
SadisticGrin
SadisticGrin
Man...I don't get it....c4d's? >.<
#3 · 20y ago
Chronologix
Chronologix
Cinema 4D render....you can get them from Deviantart under...3d models i think, here is an example:

http://img347.imageshack.us/img347/3521/gothic22gs.png

this tut has too much reading...i like self teaching more :/
#4 · 20y ago
SadisticGrin
SadisticGrin
Ahhhh. cool. thx
#5 · 20y ago
arunforce
[MPGH]arunforce
Beautiful. =)
#6 · 20y ago
-[standoff]-
-[standoff]-
to me its a fair tut but it ends up looking like a faded c4d. so not much difference there sorry 0_o.

maybe if it was a little more than a "duplicate render (insert number) times, smudge each one,then set each to a different setting like colour dodge or overla,y then make another one and use a filter and ur done. "

im seriously not a fan of those style tuts but its great that ur contributing.
#7 · 20y ago
SadisticGrin
SadisticGrin
I didn't like it. :P No offense intended.
#8 · 20y ago
-[standoff]-
-[standoff]-
its onthing new, IMO

ps- sadistic, go on msn/yahoo.... add me rotation_01@hotmail.com but i think i already have u
#9 · 20y ago
jadedfrog
jadedfrog
Quote Originally Posted by SadisticGrin
I didn't like it. :P No offense intended.
lol i dont blame you your outcome looks like shit
#10 · 20y ago
Jackal
Jackal
Here's My Outcome:
[IMG]http://i63.photobucke*****m/albums/h127/TheJackal-/New%20Gallery/JadedTailscopy.png[/IMG]
By the way, nice Tut Jaded.
#11 · 20y ago
iverson954360
[MPGH]iverson954360
im guessing jaded helped u on this? cus thast like the font he uses or chrono
#12 · 20y ago
Jackal
Jackal
I did it myself, just as a bit of a Joke.
#13 · 20y ago
jadedfrog
jadedfrog
no i didnt help him on that, its just arial font i use it becuase it looks the cleanest and one of the nicest
#14 · 20y ago
Jackal
Jackal
In Retrospect, I should've widened the effects behind the render... that sig isn't what it could've been...
#15 · 20y ago
Posts 1–15 of 16 · Page 1 of 2

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