multiple commands bound to one key
Code:
bind u "+attack;+attack;+attack;+smash;cc_spawn_golden_ball 15 9999999"
What is trying to be done is make him regular attack 3 times and smash, a combo move, and lastly spawn the balls as the character does the finishing move(that doesn't even make sense).
When I do this manually (left click,left click,left click,right click,spawn balls) Its a 1hko with the Lann guy. So I'm lazy and want to bind this to one key.
Testing this bind, don't know if it's even possible. I've been searching the forum for hours. After "u" is bound to this and is pressed, the character does a little jerk movement and the balls come out (that sounded wrong). but it doesn't work.
Wondering if this is possible, or do I have the bind wrong or idk..

It doesn't seem like it would work how you intend it to.. Since all 3 attacks/smash would process instantly before the first attack animation had a chance to do anything.
You would have better luck doing this with a script set to use the attacks with proper timing on a hotkey press. (autoit or something similar)
You could also try to use the "wait"-command. But im not sure if it works in this old version of the Source Engine.
I tried the "wait" command, I don't think it works. 1 wait = 1 frame from what i remember of the CS days. I also added the -attack.
The console has a character limit, so can't add to many waits. :P
Oh well, thanks for the help.