Lol i think ithis isnt gonna work
i mean u just changed Define grenades to define knives lol
wrong haha
nothing is right
Originally Posted by Fly3r
Lol i think ithis isnt gonna work
i mean u just changed Define grenades to define knives lol
check this its different to grenades log!!!... #define grenades ((i==6)||(i==7)||(i==8)||(i==64)||(i==100)||(i==12 6)||(i==135)||(i==209)||(i==210)||(i==240)||(i==26 3)||(i==272)||(i==338)||(i==382)||(i==383)||(i==38 4))
WeaponLog have 500 or more items,500+
and knifes and Grenades are in the Weaponlog also
So if we define only the knifes, it gonna work for that I/ID's => Knifes
===> Cuz we need them.
Awsome keep it up
IF you would c/p this, will it work? And could I have a great injector for crossfire?
Originally Posted by AskAndHelp
IF you would c/p this, will it work? And could I have a great injector for crossfire?