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Home › Forum › MultiPlayer Game Hacks & Cheats › Combat Arms Hacks & Cheats › Combat Arms Hack Coding / Programming / Source Code › Skaters bytes

Skaters bytes

Posts 1–15 of 19 · Page 1 of 2
Skaterforeva1
Skaterforeva1
Skaters bytes
PLEASE CREDIT ME IF YOU USETHEM AND THANK ME IF I HELPED
Code:
No Recoil Off
/xD8/x66/x58
/xD9/x46/x54
/xD9/x5E/x58
/xD9/x46/x4C
/xD9/x5E/x4C
No Recoil On
/x90/x90/x90
/x90/x90/x90
/x90/x90/x90
/x90/x90/x90
/x90/x90/x90
WeaponRange Off
/x8B/x80/xC8/x02/x00/x00
/x8B/x80/xC8/x02/x00/x00
SuperBullets Off
/x0F/x94/xC0
Rapid Fire Off
/x80/xBE/xE0/x00/x00/x00
CREDITS
@DeadLine2.0 for the addies to find the memory adresses
@dllbaseII for the tutorial on how to get the bytes
#1 · 15y ago
steven1578
steven1578
what logger did you use to get adresses?
#2 · 15y ago
FailHacker
FailHacker
Ollydbg probably
#3 · 15y ago
steven1578
steven1578
Quote Originally Posted by FailHacker View Post
Ollydbg probably
FailHacker how the heck to find adresses with ollydbg u cant even start CA with ollydbg on i think you mean that you can get the bytes with ollydbg
#4 · 15y ago
FailHacker
FailHacker
get the CShell and open it in Ollydbg or any disassembler....
#5 · 15y ago
_D
_DeadLine
*sigh* this section is full of fail now, You post bytes just because you saw a tutorial, and no one is gonna give credits, as there easy to find, and most people have them.Dont be surprised when no one gives you credits.
#6 · 15y ago
ᶠᶸ
ᶠᶸᶜᵏ
rapid fire is wrong.
#7 · 15y ago
dllbaseII
dllbaseII
good job... thanks for the credit
#8 · 15y ago
FA
Fabolous
@ᶠᶸᶜᵏ correct.

The bytes should be
Code:
74 3E
Well from what my address is
#9 · 15y ago
Xlilzoosk8rX
Xlilzoosk8rX
theres 3 ways to get rapidfire as of now, but i only know 2 of them sadly
not flaming but just because its not yours doesnt mean its wrong

first there is this way:
Code:
PushToConsole("FireSpeed 999.999999)
second this way
Code:
Rapid Fire
/x90/x90/x90/x90/x90/x90
i know that not the real code for it just the examples of how its done
#10 · edited 15y ago · 15y ago
OBrozz
OBrozz
Quote Originally Posted by Xlilzoosk8rX View Post
theres 3 ways to get rapidfire as of now, but i only know 2 of them sadly
not flaming but just because its not yours doesnt mean its wrong

first there is this way:
Code:
PushToConsole("FireSpeed 999.999999)
second this way
Code:
Rapid Fire
/x90/x90/x90/x90/x90/x90
i know that not the real code for it just the examples of how its done
first there is this way:
Code:
PushToConsole("FireSpeed 999.999999)
You trololing? Because this was detectedd/patch(whatever the right word is) over a year ago.


Quote Originally Posted by Fabolous View Post
@ᶠᶸᶜᵏ correct.
The bytes should be
Code:
74 3E
Well from what my address is
That calls for a Thanks + Rep




#11 · edited 15y ago · 15y ago
MA
maneater4122
id kiss you for these! Thanked
#12 · 15y ago
FA
Fabolous
Quote Originally Posted by Xlilzoosk8rX View Post
theres 3 ways to get rapidfire as of now, but i only know 2 of them sadly
not flaming but just because its not yours doesnt mean its wrong

first there is this way:
Code:
PushToConsole("FireSpeed 999.999999)
second this way
Code:
Rapid Fire
/x90/x90/x90/x90/x90/x90
i know that not the real code for it just the examples of how its done
Rapid fire from console is client sided so if it really works then it's visual.

the second one works but you need addies
#13 · 15y ago
-RxÐ-
-RxÐ-
why these tags

"aimbot", "arms" , "combat" , "opk" , "unlimited ammo"
#14 · 15y ago
Skaterforeva1
Skaterforeva1
thing
Quote Originally Posted by -RxÐ- View Post
why these tags

"aimbot", "arms" , "combat" , "opk" , "unlimited ammo"
to get views
#15 · 15y ago
Posts 1–15 of 19 · Page 1 of 2

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Tags for this Thread

#aimbot#arms#combat#opk#unlimited ammo