int* weaponsMenu = (int*)0x5aa5cd; //declare the pointer ... *weaponsMenu=1; //set it to 1

BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpReserved )
{
if( dwReason == DLL_PROCESS_ATTACH )
{
CreateThread(0,0,dwCreateHook,0,0,0);
}
return TRUE;
}