KS()
{
self endon("death");
self endon("disconnect");
i = 0;
for(;;)
{
self waittill("killed_enemy");
i++;
if(i==5)
{
//Give UAV KS
}
if(i==7)
{
//Counter UAV
}
if(i==10)
{
//throw Knife
}
//wait 0.5;//Maybe change to 1. Don't think you need it :p
}
}
self maps\mp\killstreaks\_killstreaks::giveKillstreak("killstreak");
self _setPerk("throwingknife_mp");
self SetWeaponAmmoClip("throwingknife_mp",1);