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Home › Forum › MultiPlayer Game Hacks & Cheats › Other MMORPG Hacks › Terraria Hacks › TerraHax Modded Client

TalkingTerraHax Modded Client

Posts 31–45 of 50 · Page 3 of 4
ZE
ZeDingo
Quote Originally Posted by Xenoxiluna View Post
It seems to be working for me. Are you on multiplayer or single player? And if multiplayer, tshock?
Steam, 0.8.4(2), on a server running TShock. If it's a TShock problem and we can track it down, we can send it to Deathmax and he might update it. If not I'll just update it on my forks (which I try and keep up to date with general-devel).
#31 · 14y ago
DA
Dairokkan
I doubt the Tshock devs are willing to change something so you can use mods on their servers, Tshock is an anti-hack/cheat server program. >.>

But on topic, Do you think you could tidy up Noclip? like make it so other people are speeding around everywhere? I can never find someones exact location with noclip on cause the speed affects everyone, also make a faster speed by holding shift like movecam?
#32 · 14y ago
SI
SirBlank
This is a little weird for me. After I downloaded 8.6, I would have random framerate clips when I'm near land or large structures. I'm fine and the game runs smooths when I'm in the sky or not around very much.
#33 · 14y ago
>:
>:D HAHAHA
hehehe xenoxiluna i am the one who sent you a message in youtube for non-steam terrahax 0.8.6 :P the lulzingboy....
thanks btw!
#34 · 14y ago
XE
Xenoxiluna
Quote Originally Posted by Dairokkan View Post
I doubt the Tshock devs are willing to change something so you can use mods on their servers, Tshock is an anti-hack/cheat server program. >.>

But on topic, Do you think you could tidy up Noclip? like make it so other people are speeding around everywhere? I can never find someones exact location with noclip on cause the speed affects everyone, also make a faster speed by holding shift like movecam?
This will be included in the next release. Thanks for the suggestion.
#35 · 14y ago
DA
Dairokkan
Quote Originally Posted by Xenoxiluna View Post
This will be included in the next release. Thanks for the suggestion.
Sweet. ;D Also fixing a typo, i meant so other people "aren't" speeding around while you noclip.
#36 · 14y ago
BL
blackrock
This is a great mod, and I believe I will be using it now, as Twisted Mod has been discontinued due to a copyright claim. Some things I noticed right off the bat:
1. Trees do not break properly. I break the bottom, and they are still magically held up somehow. Also, sometimes for tall trees only 1/2 of the tree will break when I smash it.
2. With .item and .itemprefix, it will sometimes attempt to spawn the item in your money pouch, and if all the money pouch slots are full, it will give you an error. I only noticed this in single player really. You might also want to create a shortened version of .itemprefix, like .ip or .itempre or something along the lines of that.
3. You might also want to add the ability to use the carrot with this mod, as it is very frustrating to be able to spawn a carrot, and then not be able to use it, and not have a command to apply the 'bunny' buff.
4. The .infammo command did not work when I applyed .autoreuse to holy water, along with .usetime 5 and .anitime 5.
5. .itemprefix and .prefix did not work with the clockwork assault rifle, it didn't apply a prefix. I noticed it did this with a few of the other items that have long names, as well.

Other than that, I think you've done a fantastic job and I think you should keep up the good work. (I stopped lurking and became a member to post this, don't take it too lightly :3)
EDIT: Whoops! I didn't notice that you'd added 0.8.6 to your youtube page. :| Sorry about that. Most of the things I listed are fixed, but you might want to consider adding/fixing anything that hasn't already been fixed. Sorry about the mix up.
#37 · edited 14y ago · 14y ago
XE
Xenoxiluna
Quote Originally Posted by blackrock View Post
This is a great mod, and I believe I will be using it now, as Twisted Mod has been discontinued due to a copyright claim. Some things I noticed right off the bat:
1. Trees do not break properly. I break the bottom, and they are still magically held up somehow. Also, sometimes for tall trees only 1/2 of the tree will break when I smash it.
2. With .item and .itemprefix, it will sometimes attempt to spawn the item in your money pouch, and if all the money pouch slots are full, it will give you an error. I only noticed this in single player really. You might also want to create a shortened version of .itemprefix, like .ip or .itempre or something along the lines of that.
3. You might also want to add the ability to use the carrot with this mod, as it is very frustrating to be able to spawn a carrot, and then not be able to use it, and not have a command to apply the 'bunny' buff.
4. The .infammo command did not work when I applyed .autoreuse to holy water, along with .usetime 5 and .anitime 5.
5. .itemprefix and .prefix did not work with the clockwork assault rifle, it didn't apply a prefix. I noticed it did this with a few of the other items that have long names, as well.

Other than that, I think you've done a fantastic job and I think you should keep up the good work. (I stopped lurking and became a member to post this, don't take it too lightly :3)
EDIT: Whoops! I didn't notice that you'd added 0.8.6 to your youtube page. :| Sorry about that. Most of the things I listed are fixed, but you might want to consider adding/fixing anything that hasn't already been fixed. Sorry about the mix up.
Thanks for your interest. Major update are coming with 0.9 and forward. I am trying to fix these issues. To fix the item command i need to completely rework the command. Since it still technically works at the moment it can wait for a bit, but it is on my list(which is below) to finish before 1.0.

I am currently trying to implement a radar similar to the GUI radar that ZidoMod had. It's taken me FAR too long to catch up with other mods but i rarely have time. I have the radar working, and many other commands. Now i'm just working out bugs for a less sloppy release. Expect it to release in the coming week.

For now enjoy what is available.

~Xenoxiluna


 
TerraHax Client Future List
- gui
- radar
- axe
- hammer
- pickaxe
- place help in game
- chatlines
- goto x y
- goblin invasion
- dropmeteor
- load files
- clone char (including name)
- magic carpet
- revise and add all potions
- recreate item command
#38 · 14y ago
DA
Dairokkan
infammo doesn't work with holy water because it's not an ammo type.

The carrot has nothing to do with this mod, it's a registry file that needs to be added. I don't know the specifics of it, but yeah. Maybe he could edit his mod to allow the use of a carrot but i don't know anything about that.

I'l have to try the prefix with some items.

EDIT: I resolved the issue for some prefix's, items that have no initial knockback on them, cannot get a prefix that mods the knockback, so the clockwork assault can't have the Unreal prefix because it mods the knockback which it does not have. So it pretty much Nulls it. Try using the Demonic prefix for that.
#39 · edited 14y ago · 14y ago
XE
Xenoxiluna
Quote Originally Posted by Dairokkan View Post
infammo doesn't work with holy water because it's not an ammo type.

The carrot has nothing to do with this mod, it's a registry file that needs to be added. I don't know the specifics of it, but yeah. Maybe he could edit his mod to allow the use of a carrot but i don't know anything about that.

I'l have to try the prefix with some items.

EDIT: I resolved the issue for some prefix's, items that have no initial knockback on them, cannot get a prefix that mods the knockback, so the clockwork assault can't have the Unreal prefix because it mods the knockback which it does not have. So it pretty much Nulls it. Try using the Demonic prefix for that.
The carrot issue is not really an issue. Its just that i have not added collectors edition to the client. I don't plan to because there is no need to. The registry key for the carrot to work is already around the net. There are currently no other benefits.

As for prefixes, the game itself does not allow certain prefixes on certain items. Id rather not mess with this at this time. Both of the prefix commands are quite buggy. i couldn't get them setup properly. I will work on them soon along with the item command.

Sorry,
~Xenoxiluna
#40 · 14y ago
Zeracks
Zeracks
Wtf! Where is the download for the newer releases?

---------- Post added at 08:45 PM ---------- Previous post was at 08:40 PM ----------

And I can't find what your youtube page is...You don't say it anywhere. I have looked through all four pages at least 6 times!
#41 · 14y ago
DA
Dairokkan
Quote Originally Posted by Zeracks View Post
Wtf! Where is the download for the newer releases?

---------- Post added at 08:45 PM ---------- Previous post was at 08:40 PM ----------

And I can't find what your youtube page is...You don't say it anywhere. I have looked through all four pages at least 6 times!
Look on page 2 again, it's there.
#42 · 14y ago
[PS]W3bster
[PS]W3bster
Rofl @ new members thread. (Even if i seem like one). Still nice client, i am working on a removetile client that i saw in another one. (Do not quite remember the name).
#43 · 14y ago
Zeracks
Zeracks
Quote Originally Posted by Dairokkan View Post
Look on page 2 again, it's there.
Lol wow it was right there. I feel so stupid XD
But anyway..thanks for telling me.

---------- Post added at 10:28 PM ---------- Previous post was at 09:53 PM ----------

Quote Originally Posted by [PS]W3bster View Post
Rofl @ new members thread. (Even if i seem like one). Still nice client, i am working on a removetile client that i saw in another one. (Do not quite remember the name).
Btw.....How do you make it say "MEM LVL1" obove your name? :P
#44 · 14y ago
KE
kevi429
Fantastic Job Xeno, It does everything I wants perfectly (didn't test out all the features) but great work xD *dled from your ytube page*
#45 · 14y ago
Posts 31–45 of 50 · Page 3 of 4

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