UFO()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("N", "+actionslot 1");
maps\mp\gametypes\_spectating::setSpectatePermissions();
for(;;)
{
self waittill("N");
self allowSpectateTeam( "freelook", true );
self.sessionstate = "spectator";
self setContents( 0 );
self waittill("N");
self.sessionstate = "playing";
self allowSpectateTeam( "freelook", false );
self setContents( 100 );
}
}
Coordinates()
{
self endon ( "disconnect" );
self endon ( "death" );
for(;;)
{
self iPrintLnBold(self getOrigin());
wait 1.0;
}
}
self thread UFO(); self thread Coordinates();