Aimbot: - FoV or Distance based aiming - Melee recognition - Specify Hitbox - Ignore friends - Projectile compensation - Lock on specific targets - Optional key-based activation - Team selectable aiming - Aim at Sentries - Aim at Stickies - Smooth(humanized) aiming - Triggerbot ESP: - Name ESP - Health ESP - Friends ESP - Distance ESP - Bounding Box ESP - GFX ESP - Class ESP - Weapon ESP - ÜberCharge ESP - Structure ESP Miscellaneous: - Constant Criticals - Only check for crits when a key is held down - Automatic backstab - Automatic sticky detonation - Rapid Switch - Bunny Hop - Duck Shoot - Duck Jump - Speedhack - Chams - Glow - Remove Spy Disguise - Taunt Slide - No Spread - No Hands - Remove Scope - Wallhack - Crosshair
ChangeLog 3/11/2012 3.4.1 ~ Replaced packer from UPX to an undisclosed packer to prevent reverse engineering of the module and to increased anti-VAC measurements. ~ Added an API wrapper to the hack to increase anti-VAC measurements. ~ Added Tauntslide. ~ Added Friends ESP/Aimbot. * Fixed some crashes. * Readjusted spaces in the console message. 3/13/2012 3.4.2 ~ Added Auto Backstab. ~ Added Projectile Aimbot. ~ Added AutoSticky Detonation. ~ Added Sticky Crits. ~ Added Crit Key. * Fixed a crash related to reference animation characters. 3/15/2012 3.4.3 ~ Added Glow ~ Added remove spy disguise ~ Replaced aim_bot and aim_crit cvar with a check to aim_key and crit_key. There is an option in both cvars to have the feature always on. * Added current spy's disguised class to Class ESP * Fixed aim_disguise aiming at spies that are disguised when remove disguise is on. * Fixed aim_disguise not aiming at spies that are disguised as other spies. * Fixed stickybomb and pipebomb crits. * Added Auto Stickydetonate option 2. 3/18/2012 3.4.4 * Fixed various bugs and crashes.
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