So im trying to make a mouse event for a moving shape that is randomly generated and have it open another window up and keep score of it. I'm just trying to get the basic layout of it ready before i start making it fancy. I've searches and have come up with no cigar and im stumped could someone help me?
Code:
package gameapplication;
import java.aw*****lor;
import java.aw*****mponent;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.swing.*;
import java.awt.event.ActionListener;
import java.util.Random;
import java.awt.*;
import java.awt.Event.*;
import javax.swing.Timer;
@SuppressWarnings("serial")
public class gameapp1 extends JPanel implements MouseListener, ActionListener{
Random generator = new Random();
int newNumber= generator.nextInt(8);
int newNumber1= generator.nextInt(100);
int newNumber2= generator.nextInt(100);
int newNumber3= generator.nextInt(100);
int newNumber4= generator.nextInt(500);
int n2= generator.nextInt(100);
int n3= generator.nextInt(100);
int n4= generator.nextInt(100);
int n1= generator.nextInt(500);
Timer tm = new Timer(5,this);
int x =newNumber4, velX=newNumber, s1 = newNumber1, s2 = newNumber2 , e1 = newNumber3, x1 = n1;
int together = x&velX&s1&s2&e1&x1;
public void paintComponent(Graphics g){
super.paintComponent(g);
boolean done;
g.setColor(Color.RED);
g.fillRect(e1, x, s1, s2);
g.setColor(Color.RED);
g.fillRect(n2, x, n3, n4);
tm.start();
}
public void actionPerformed(ActionEvent e){
if (x < 0 || x > 500)
velX = -velX;
x = x + velX;
repaint();
}
public int getX() {
return 0;
}
public int getY() {
return 0;
}
public void mousePressed(MouseEvent e) {
}
public void mouseReleased(MouseEvent e) {}
public void mouseClicked(MouseEvent e) {
int letsdoit1 = getX();
int letsdoit2 = getY();
if (MouseEvent.MOUSE_CLICKED == together){
JFrame hello = new JFrame();
hello.setSize(300,200);
hello.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
hello.setVisible(true);
hello.setResizable(true);
}
}
public void mouseEntered(MouseEvent e) {}
public void mouseExited(MouseEvent e) {}
public static void main(String[] args) {
gameapp1 gm = new gameapp1();
JPanel pane = new JPanel();
JFrame jf = new JFrame();
jf.setSize(800,600);
jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
jf.setResizable(true);
jf.setVisible(true);
jf.add(pane);
jf.add(gm);
}
}