heey about Call of Duty Modern warfare 3 (cod8) i need a auto knife but the ones i can vind is on java and thats not working. plz help me to find this out
here is the script can some of you make a .exe from it?
import java.awt****bot;
import java.awt.event.InputEvent;
import java.awt.event.KeyEvent;
import com.sun.jna.Memory;
import net.mw3.etewt3.handlers.GameInput;
import net.mw3.etewt3.handlers.MWPlayer;
import net.mw3.etewt3.handlers.MemoryHack;
import net.mw3.etewt3.script.ScriptEngine;
import net.mw3.etewt3.utils.Constants;
import net.mw3.etewt3.utils.Vector;
/**
* @
Author Mark Gore
*
*/
public class AutoKnife extends ScriptEngine {
@
override
public int loop() throws Exception {
MWPlayer player = getNearest();
if(player != null) {
int aim = 15;
double dist = 3;
if(player.isProne()) {
aim = 65;
dist = 1.3;
}
if(player.getDistance() <= dist) {
if(aimAt(player, aim)) {
if(dist > 1.3)
dist = 2.5;
if(player.getDistance() <= dist) {
Robot robot = new Robot();
robot.keyPress(KeyEvent.VK_E);
robot.keyRelease(KeyEvent.VK_E);
sleep(1500);
}
}
return 10;
}
}
return 100;
}
@
override
public boolean onStart() {
// TODO Auto-generated method stub
return true;
}
public float[] getAnglesTo(MWPlayer target) {
Memory viewAxisBuffer = MemoryHack.readMemory(Constants.REFDEF + 0x24, 36);
float[][] viewAxis = new float[3][3];
int index = 0;
for (int i = 0; i < 3; i++) {
viewAxis[i][0] = viewAxisBuffer.getFloat(index++ * 4);
viewAxis[i][1] = viewAxisBuffer.getFloat(index++ * 4);
viewAxis[i][2] = viewAxisBuffer.getFloat(index++ * 4);
}
float[] vector = Vector.vectorSubtract(
target.getRawLocation(),
getLocalPlayer().getRawLocation());
vector = Vector.normalize(vector);
return new float[]{
(float) Vector.toDegree((float) Math.asin(Vector.dotProduct(viewAxis[1], vector))),
(float) Vector.toDegree((float) -Math.asin(Vector.dotProduct(viewAxis[2],vector)))
};
}
public boolean aimAt(MWPlayer target, double verticalOffset) {
MWPlayer local = getLocalPlayer();
if(target == null || local == null)
return false;
Memory angleBuffer = MemoryHack.readMemory(Constants.VIEWANGLEBUFFER, 8);
float[] angles = getAnglesTo(target);
angles[0] += angleBuffer.getFloat(4);
angles[1] += angleBuffer.getFloat(0) + verticalOffset;
MemoryHack.writeMemory(Constants.VIEWANGLEBUFFER, new float[] {angles[1], angles[0]}, 8);
return true;
}
}