Ways To Make D3D Hacks Undetected
I play an old game called Soldier Front, and most of the hacks have disappeared. I have a source code, but I don't know where to start when it comes to hooking the game. The anti-hack device is nProtect GameGuard (I'm sure you've all heard of them...). They have patched vTable Hooking, pointers to the functions, and I'm pretty sure Detours doesn't work either. I'm hoping to learn some simple things about ASM and how to use it to find what to hook. Any help would be greatly appreciated. (I will release the hack if I get it working

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i know it´s 2weeks old but u could try hardware breakpoints...
HW break at EndSchen for example and then change the EIP to ur EndSc. function (= and jump back with E9 XX XX XD
PCeumel