//Generated using ReClass 2011 by DrUnKeN ChEeTaH
class cPlayerInfo;
class cPlayerInfo
{
public:
__int32 Ping; //0x0000
__int32 Index; //0x0004
char _0x0008[8];
char pName[12]; //0x0010
char _0x0014[12];
int* Object; //0x0020
__int32 pKills; //0x0024
__int32 pDeaths; //0x0028
char _0x002C[44];
__int32 HeadShot; //0x0058
__int32 pFTMission; //0x005C
char _0x0060[8];
__int32 pTeam; //0x0068
char _0x006C[4];
BYTE pIsDead; //0x0070
char _0x0071[307];
__int32 pRank; //0x01A4
char _0x01A8[80];
__int32 pFTScore; //0x01F8
char _0x01FC[4];
__int32 pFTLongestLife; //0x0200
__int32 pFTKill; //0x0204
char _0x0208[80];
cPlayerInfo* PlayerNext; //0x0258
};//Size=0x025C

class c_player
{
public:
__int32 pPing; //0x0000
__int32 ClientID; //0x0004
char _0x0008[8];
char Name[12]; //0x0010
char _0x001C[12];
int* Object; //0x0028
__int32 Kills; //0x002C
__int32 Deaths; //0x0030
char _0x0034[52];
__int32 pFTMission; //0x0068
char _0x006C[4];
__int32 TeamID; //0x0070
char _0x0074[4];
BYTE isDead; //0x0078
char _0x0079[319];
__int32 pRank; //0x01B8
char _0x01BC[80];
__int32 pFTScore; //0x020C
BYTE pFTSpawn; //0x0210
char _0x0211[3];
__int32 pFTLongestLife; //0x0214
__int32 pFTKill; //0x0218
char _0x021C[140];
c_player* Previous; //0x308
c_player* Next; //0x312
};


class c_player
{
public:
__int32 pPing; //0x0000
__int32 ClientID; //0x0004
char _0x0008[8];
char Name[12]; //0x0010
char _0x001C[12];
int* Object; //0x0028
__int32 Kills; //0x002C
__int32 Deaths; //0x0030
char _0x0034[52];
__int32 pFTMission; //0x0068
char _0x006C[4];
__int32 TeamID; //0x0070
char _0x0074[4];
BYTE isDead; //0x0078
char _0x0079[319];
__int32 pRank; //0x01B8
char _0x01BC[80];
__int32 pFTScore; //0x020C
BYTE pFTSpawn; //0x0210
char _0x0211[3];
__int32 pFTLongestLife; //0x0214
__int32 pFTKill; //0x0218
char _0x021C[148];
c_player* Next; //0x2B0
};