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Home › Forum › MultiPlayer Game Hacks & Cheats › Combat Arms Hacks & Cheats › Combat Arms Hack Coding / Programming / Source Code › Auto-Updating hack through Patterns/Sig Scans?

Auto-Updating hack through Patterns/Sig Scans?

Posts 1–7 of 7 · Page 1 of 1
Void()
Void()
Auto-Updating hack through Patterns/Sig Scans?
Hello,

someone long ago told me it's possible to make your DLL auto update on every CA update.
How I asked?
He sed via Signature scans.

Theory 1:
His DLL would scan for the correct addresses, logs it to a text file, the DLL reads the addresses and so it's updated.

Theory 2:
His DLL would scan for the correct addresses, adds them to the registery, reads them, and the hack is updated.

Those are the only 2 theories I could think of at the moment.
Can anybody help or give some kind of source code?

Thanks!
#1 · 13y ago
Ch40zz-C0d3r
Ch40zz-C0d3r
0_o

1. I posted 1 thread under this, how to make slefupdating signatures. Worked for me since 5 patches now, nothing wrong.
2. If you would know what you are doing, you would know you can save your logged address in a DWORD. You dont need to save it in a fucking textfile 0_o
#2 · 13y ago
Shadow`
Shadow`
Look in gellin's base, just scan for the correct addresses and use DWORDs to define what you find.

Ch40zz, you beat me to it -_-
#3 · edited 13y ago · 13y ago
Void()
Void()
Already found something usefull, here: http://www.mpgh.net/forum/17-game-ha...addresses.html
This is solved.
#4 · 13y ago
Jhem
Jhem
Can YOu Help Me How To Make My Own Hack?
#5 · 13y ago
wraithkilla
wraithkilla
everything else than saving is a DWORD is a waste of work and performance
#6 · 13y ago
DE
Departure
Its called a Search And Replace algorithm, Same as a logger but save the address to variable instead of a constant
#7 · 13y ago
Posts 1–7 of 7 · Page 1 of 1

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