if (PC.Pawn) then
if (PC.Pawn.Weapon) then
PC.Pawn.Weapon.bWpnRecoil = false
PC.Pawn.Weapon.bWpnAccuracy = false
end
if PC.Pawn.Weapon.AmmoType.AmmoAmount == 0 then
if PC.Pawn.Weapon.AmmoMagCount > 0 then PC.Pawn.ServerReload()
end
end
