Problem with Gibbed save editor (
Hello
I have strange problem with editor, from the beginning, editor worked pretty well but now I can’t even start save editor because somehow it crashes, even if I have updated my framework.
This is error signature from my windows XP:
EventType : clr20r3 P1 : gibbed.borderlands2.saveedit.exe P2 : 1.0.0.0
P3 : 50a395da P4 : mscorlib P5 : 4.0.0.0 P6 : 4ba1da6f P7 : 3aa5
P8 : 4 P9 : pszqoadhx1u5zahbhohghldgiy4qixhx
I'm using 133r and I have updated borderlands (with all DLC's)
Well, I hope you guys can help me, because I'm tired of searching for solution.
Regards
Lukash
uninstall framework 4, and reinstall it.
---------------------------
Error
---------------------------
An exception was thrown (press Ctrl+C to copy):
ProtoBuf.ProtoException: Unexpected boolean value
at ProtoBuf.ProtoReader.ReadBoolean()
at proto_18(Object , ProtoReader )
at ProtoBuf.Serializers.CompiledSerializer.ProtoBuf.S erializers.IProtoSerializer.Read(Object value, ProtoReader source)
at ProtoBuf.Meta.RuntimeTypeModel.Deserialize(Int32 key, Object value, ProtoReader source)
at ProtoBuf.ProtoReader.ReadTypedObject(Object value, Int32 key, ProtoReader reader, Type type)
at proto_2(Object , ProtoReader )
at ProtoBuf.Serializers.CompiledSerializer.ProtoBuf.S erializers.IProtoSerializer.Read(Object value, ProtoReader source)
at ProtoBuf.Meta.RuntimeTypeModel.Deserialize(Int32 key, Object value, ProtoReader source)
at ProtoBuf.Meta.TypeModel.DeserializeCore(ProtoReade r reader, Type type, Object value, Boolean noAutoCreate)
at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context)
at ProtoBuf.Serializer.Deserialize[T](Stream source)
at Gibbed.Borderlands2.FileFormats.SaveFile.Deseriali ze(Stream input, DeserializeSettings settings)
at Gibbed.Borderlands2.SaveEdit.ShellViewModel.<>c__D isplayClassc.<ReadSave>b__6()
at Caliburn.Micro.Contrib.Results.DelegateResult.Exec ute(ActionExecutionContext context)
---------------------------
OK
---------------------------
this the error i get
I tried uninstall Framework 4.0 and then install it again but I still can't launch GSE. :/ And yes, I have the correct version of save editor. Any suggestion what happened to GSE? It was working fine few days and now it crashes at launch.
Lukash
I was talking to imapwnjoo about SE's revision
You may better post at the blog I linked before. It's the creator's one
i am still having a problem with gibbed after uninstalling and reinstalling all programs. i keep getting this error message.
---------------------------
Error
---------------------------
An exception was thrown (press Ctrl+C to copy):
System.FormatException: One of the identified items was in an invalid format.
at Gibbed.Borderlands2.FileFormats.Items.PackedDataHe lper`2.Decode(Byte[] data)
at Gibbed.Borderlands2.SaveEdit.BackpackViewModel.Imp ortData(WillowTwoPlayerSaveGame saveGame)
at Gibbed.Borderlands2.SaveEdit.ShellViewModel.<>c__D isplayClass1c.<ReadSave>b__17()
at Caliburn.Micro.Contrib.Results.DelegateResult.Exec ute(ActionExecutionContext context)
---------------------------
OK
---------------------------
what do i do?
Thanks, i hadn't even considered updating it