Protection Area Shield - Scripts
Was messing around and came up with this seemed like it could be fun

Don't think I have ever seen it used.
Spawn Shield:
Code:
'Goat' createunit [[(getpos player select 0), (getpos player select 1), 50], group player,'beeeh = this', 1.0, 'PRIVATE'];
beeeh addMPEventHandler ['mphit',
{
if (isServer) then
{
dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,getPos beeeh nearestObject vehicleToSpawn];
_Dirback = 4;
_LHDspawn = _this select 0;
_LHDdir = ((getdir _LHDspawn)+_Dirback);
_LHDspawnpoint = getpos _LHDspawn;
_dummy = "ProtectionZone_Ep1" createvehicle _LHDspawnpoint;
_dummy setdir _LHDdir;
_dummy attachto [_Boat];
_dummy setDir 180;
};
}];
Delete Shield:
Code:
closeDialog 0;
hint "Removing Shield";
_bye = nearestObjects [vehicle player, ["ProtectionZone_Ep1"], 200];
{deletevehicle _x} forEach _bye;
godshield.PNG524 KB · 16 downloads