Decompiling rotmg and need help
After 3hours work I finally got a compile-able version of rotmg 11.0.0 (ik it's 11.1.0 now) source code BUT WITHOUT ALL EMBEDDED ASSETS. There's too many of them and exporting them from ASV is a hell.
Here is my question:
Is there a quick way to deal with those assets?
I'm using FlashDevelop4.0 (Flex 3.4A) to compile and AS3Sorcerer1.9 to decompile.
Most if not all tuts on making your own client are using RABCDASM and you could also get yourself Yogda although not many using it now. JustAnoobROTMG has given codes for the updated 11.1.0 if you know how to get the swf from the game, there aee also tuts telling how to get these too.