void CAccuracy::CorrectNeedleGunSpread( CUserCmd* pCmd )
{
SharedRandomInt( "SelectWeightedSequence", 0, 0, 0 );
for ( int i = 0; i < 6; i ++ )
RandomFloat( -1, 1 );
float RandomX = RandomFloat( -1.5, 1.5 );
float RandomY = RandomFloat( -1.5, 1.5 );
pCmd->viewangles.x -= RandomX;
pCmd->viewangles.y -= RandomY;
}

