Code:
long playerfinderbaseoffset = 0x0002C7B4; long serverpointer = 0x00CD4930; int IO_playerfinder = 0; if (IO_playerfinder > 32) IO_playerfinder = 0; else if (IO_playerfinder < 0) IO_playerfinder = 32; if (IO_playerfinder == 0) { sprintf(playerfinderstring, "%s", " PLAYERFINDER OFF "); } else { DWORD dwSERV = *(DWORD*)serverpointer; if (dwSERV != 0) { memcpy(&playerstring, (void*)((playerfinderbaseoffset + serverpointer) + (0x1A40 * (IO_playerfinder - 1))), 100); if (playerstring[0] == NULL) sprintf(playerfinderstring, " PLAYER UNDEFINED_%d", (IO_playerfinder - 1)); else sprintf(playerfinderstring, " PLAYER %s ", playerstring); } else { sprintf(playerfinderstring, "%s", " PLAYERFINDER OFF "); } }