Learning practical ~advanced reverse engineering.
Good day everyone.
Trying to learn RE, i googled many tutorials, but most of them dont teach the skills needed to reverse some real ~complicated game.
I know good bit of C++ and can understand general Asm, and i wouldnt have problems with a simple hack for Minesweeper...
But here i have some 3d multiplayer action game, and im having difficulties. By the way, its also unpopular, so zero chances to find any hints about it.
I ve tried to track some functions through their keys(wasd...) by tracking SDL_Getkeystate but failed;
Next i ve tried to find players list through function which shows all teammates' money:
in pseudocode function looks like this:
Code:
for (int k = 0; k < teammates_count; k++)
{
int hismoney = i_suspect_plarr_7ECA1EC[976 * i_suspect_plarr_TWO_951300[k]] >> 8;
//^Here i almost commited suicide. How do i deal with it ?
print ( hismoney );
}
Well, you see, just examples of how i'm getting stuck early. Could you please point me to some tutorial/book which teaches practical skills which would help with games ? I'm now reading 300 pages "Disassembling with IDA Pro", but it seems i wont find anything about game hacking there.