http://i43.tinypic.com/fvcp4z.jpg
Prototype game play mechanics, I have been trying to design a game from the ground up, I have a design document for the user interface, this is currently a single player game, designed to test the game play mechanics, once am happy with the way the enemy and player are interacting with each other, the next step is to start writing the game play mechanics on the server, I already have a lot of this code from previous projects am wanting to make a fast pace mmo game like rotmg.
Currently there are 2 projectiles one for the player and one for the enemy, each projectile does 10 damage, both player and enemy have 100 hit points each, if the player hit points goes below 0 the game restarts, try to kill all 5 enemy.
Current features
Movement code for the player, animation, and shooting
hold down the left mouse button to shoot
Enemy AI including roaming behaviour and predicting the player position used for creating enemy bullets.
This is a very basic game prototype only taken me around 12 hours to put together , am releasing it in the hope I can get some feedback Negative or positive, i want to know what needs to be improved and to see if the game as potential to be fun or not.
https://www.virustotal.com/uk/file/f...is/1371740659/
Prototype 00.zip - Jotti's malware scan