Hello Everyone!
I've recently been working on releasing an edited client from the clients that has already been released. So I've downloaded a client, been working on it, editing some codes using Radacsm as usual. Adding a few functions by requested people.
But I've got 1 problem that has to be solved before I can release the client; Thus is: Where the player ignores the projectiles around him, such as tree's etc and walks right through them.
I've tried to look through all the Player.as (Player.class.assasm + Player.script.assasm) but I cannot find the code line that makes the "Player" ignore those tiles, and nor does it work to change the whole Player.Class.Assasm with another one from another client cause they do have different codes etc etc.
So anyone has any idea on how or what code line needs to be changed/replaced/removed to deny this walkthrough projectiles?
Thanks in advance!
PS: I cannot post the whole player.class.assasm here cause its above 300k characters and we're allowed only to have 100k each post, so... I can devide it up if requested.