Hey
The wrapper works great. I was able to host about 50-60 people for a while. For some reason, it works better than the normal cmd server.exe
Thing is, I'm noticing (and I believe other users are having issues with this too) that doors and other interact objects don't seem to be working
It's interesting because, when I sit (or try to) somewhere, and a restart happens, it will remember where I sat or tired to the next time it starts up. So if I click on a door in the trade district for instance, it will teleport me to the bench I clicked on in the adventure district
Ofcourse the door wont work but the bench does after a restart
Also, when I reach a high player capacity, (say 50-60 like before) the server caps itself at 1024 MB of RAM (the actual server.exe)
It then crashes (I'm not sure when because I was away about 2 times when it happened) but when I look at it when coming back, CPU is back to normal, RAM is still up, and the server.exe is stilll running. I try to hit Stop Server, but it says "The server doesn't want to stop!"
And I'm all like
[see attachment]
So I find the server.exe is taskmanager and destroy it.
It works a lot better than the normal server.exe for some reason. Even with this upgrade I can only host about 6 players and have everything working before it crashes. It' seems like you fixed more than just a bug.
Even when I try to use CWMA it has the same problem.
If you could let us know a status on this project or any plans you have that would be great. Thanks again and nice wrapper.