Here is some more:
1. Sword Hack
Location : SteamLibrary>SteamApps>Starbound>assets>items>swor ds>[Youre species]>broadsword>[Speciesname]starter.sword
This file is for apex change the red to your species name.
Code:
{
"itemName" : "apexstarter",
"dropCollision" : [-4.0, -3.0, 4.0, 3.0],
"maxStack" : 1,
"level" : 1,
"rarity" : "uncommon",
"description" : "A broken sword. Looks like it is awesome!",
"shortdescription" : "Broken Riot Sword",
"inspectionKind" : "sword",
"kind" : "Broadsword",
"image" : "apexstarter.png",
"firePosition" : [15.5, 4.5],
"fireTime" : 0.8,
"fireAfterWindup" : true,
"soundEffect" : { "fireSound" : [ { "file" : "/sfx/melee/swing_twohanded.wav" } ] },
"colorOptions" : [
/* GREY */
{ "ffca8a" : "b5b5b5", "e0975c" : "808080", "a85636" : "555555", "6f2919" : "303030" },
/* BLACK */
{ "ffca8a" : "838383", "e0975c" : "555555", "a85636" : "383838", "6f2919" : "151515" },
/* GREY */
{ "ffca8a" : "b5b5b5", "e0975c" : "808080", "a85636" : "555555", "6f2919" : "303030" },
/* WHITE */
{ "ffca8a" : "e6e6e6", "e0975c" : "b6b6b6", "a85636" : "7b7b7b", "6f2919" : "373737" },
/* RED */
{ "ffca8a" : "f4988c", "e0975c" : "d93a3a", "a85636" : "932625", "6f2919" : "601119" },
/* ORANGE */
{ "ffca8a" : "ffd495", "e0975c" : "ea9931", "a85636" : "af4e00", "6f2919" : "6e2900" },
/* YELLOW */
{ "ffca8a" : "ffffa7", "e0975c" : "e2c344", "a85636" : "a46e06", "6f2919" : "642f00" },
/* GREEN */
{ "ffca8a" : "b2e89d", "e0975c" : "51bd3b", "a85636" : "247824", "6f2919" : "144216" },
/* BLUE */
{ "ffca8a" : "96cbe7", "e0975c" : "5588d4", "a85636" : "344495", "6f2919" : "1a1c51" },
/* PURPLE */
{ "ffca8a" : "d29ce7", "e0975c" : "a451c4", "a85636" : "6a2284", "6f2919" : "320c40" },
/* PINK */
{ "ffca8a" : "eab3db", "e0975c" : "d35eae", "a85636" : "97276d", "6f2919" : "59163f" },
/* BROWN */
{ "ffca8a" : "ccae7c", "e0975c" : "a47844", "a85636" : "754c23", "6f2919" : "472b13" }
],
"primaryStances" : {
"projectileType" : "testswoosh3",
"projectile" : {
"speed" : 0.1,
"power" : 3
},
"idle" : {
"twoHanded" : false,
"armAngle" : -90,
"swordAngle" : -90,
"handPosition" : [-6.0, -17.0],
"armFrameOverride" : "idleMelee",
"duration" : 0.1
},
"windup" : {
"twoHanded" : true,
"armAngle" : 90,
"swordAngle" : 90,
"handPosition" : [-6.0, -17.0],
"duration" : 0.2,
"statusEffects" : [
{ "kind" : "shieldsuppressed", "duration" : 0.1 }
]
},
"cooldown" : {
"twoHanded" : true,
"armAngle" : -45,
"swordAngle" : -90,
"handPosition" : [-6.0, -27.5],
"duration" : 0.4,
"statusEffects" : [
{ "kind" : "shieldsuppressed", "duration" : 0.1 }
]
}
}
}
----------
So what i did was change damage from +/- 1 to 50.
Can be increased for instakilling bosses, may cause lagg/crash if increased.
The blue can be edited to if wished.