Hello, actually i have question about wpe,
i try gold hack in some MMO lately, i do snifting, record all data traffic, sort em, and whenever i hit send data filtered, the game got dc itself, is it some gameguard on server side?
meanwhile i looking for another possibilities, and find a discussion about decrypting security on server console, so whatever i send back to server,server will analyze it with some logic (like char action before edited packet was send back) but i thought this one is more possible to prevent any sabotage on packet traffic
unless, i do sending a new packet without filtering, just some random hex (00 00 00 00 00 00 01) and i did it (well not really) the game did NOT dc, but in wpe report, the data i send was error..
then i realized something, maybe i should find exact address before editing and send it back,
but my main problem is, i kinda unfamiliar with math

and hexadecimal things :|
can u help me to analyzed the adress?
next time i'll attach the image
sorry for my english