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Home › Forum › MultiPlayer Game Hacks & Cheats › Steam Games Hacks & Cheats › RoboCraft Hacks & Cheats › Robocraft ultimate client collaboration

Robocraft ultimate client collaboration

Posts 31–43 of 43 · Page 3 of 3
SC
Scoredplayer
Quote Originally Posted by apemanzilla View Post
FireTimingData is the type, not the member. Look for it in the default namespace (may be denoted by a hyphen "-")
The tree should look something like this:

Assembly-CSharp.dll
-<default namespace> or <->
--FireTimingData
---Members show up here
I know that I meant that the member isn't there that you specified
#31 · 11y ago
LI
Lightangell
apemanzilla, I really appreciate what you are doing here, making hacks and doing tutorials on them so people can learn for themselves. I already have these hacks built into my client. No Anti-Cheat, No Scope Image, No Snowfall, No Spread, No Recoil, No Camera Shake, Increased Thruster Power, Increased Aerofoil Speed, Increased Wheel Speed.

Btw it is possible to have auto-lock feature on disruptors, you just need to know what you are doing or an old dll file before they removed that feature and afterward so you can see what changed, and it is also possible to have that feature placed on other weapons, how I don't know but I have seen these hacks ingame by very few individuals (1-2).

The only hack you don't have listed is a weather hack which I can share here.

No Snowfall on Ice Maps.
Go to WeatherSwitcher.
Weather Type Void Line.
Offset 24, edit ldc.i4.1 to ldc.i4.0.

Cosmetic Hack, if you want Snow to fall on other maps,
Offset 15 change the OpCode 4.1 to 4.0 very simple, enjoy!
#32 · edited 11y ago · 11y ago
MO
moot_
Quote Originally Posted by Lightangell View Post
apemanzilla, I really appreciate what you are doing here, making hacks and doing tutorials on them so people can learn for themselves. I already have these hacks built into my client. No Anti-Cheat, No Scope Image, No Snowfall, No Spread, No Recoil, No Camera Shake, Increased Thruster Power, Increased Aerofoil Speed, Increased Wheel Speed.

Btw it is possible to have auto-lock feature on disruptors, you just need to know what you are doing or an old dll file before they removed that feature and afterward so you can see what changed, and it is also possible to have that feature placed on other weapons, how I don't know but I have seen these hacks ingame by very few individuals (1-2).

The only hack you don't have listed is a weather hack which I can share here.

No Snowfall on Ice Maps.
Go to WeatherSwitcher.
Weather Type Void Line.
Offset 24, edit ldc.i4.1 to ldc.i4.0.

Cosmetic Hack, if you want Snow to fall on other maps,
Offset 15 change the OpCode 4.1 to 4.0 very simple, enjoy!
These work, thanks for sharing them :-)
#33 · 11y ago
LI
Lightangell
Quote Originally Posted by moot_ View Post
These work, thanks for sharing them :-)
Your welcome
#34 · 11y ago
Musumusu
Musumusu
Quote Originally Posted by Lightangell View Post
No Anti-Cheat
How can I do that?
#35 · 11y ago
MO
moot_
Hack
Anti radar jammer
Description
Picks enemies up even if they are using a radar jammer
Type
CubeEnemyRadar
Member
Start()
Changes
Change offset 42 to maxDishAngle
#36 · 11y ago
AP
apemanzilla
I'll see if I can get a moderator to add the other two hacks submitted - thanks guys! (I don't like the 24-hour edit period limit :/)

Quote Originally Posted by Musumusu View Post
How can I do that?
Basically, just go remove the code for or calls to anti-cheat methods. It won't change much though.
#37 · 11y ago
LI
Lightangell
Quote Originally Posted by Musumusu View Post
How can I do that?
You go to CodeStage.AntiCheat.Detectors file.

Then delete every single code of the anti cheat (pink files only) on every line for ActDetectorBase, InjectionDetector, ObscuredCheating Detector, SpeedHackDetector, but make sure you leave out the last bit of OpCode 'ret' otherwise the assembly editor may crash and will result in errors. This hack doesn't change much, but it will stop the game crashing from errors and allows easy use of a hacked file.
#38 · edited 11y ago · 11y ago
LI
Lightangell
Quote Originally Posted by moot_ View Post
Hack
Anti radar jammer
Description
Picks enemies up even if they are using a radar jammer
Type
CubeEnemyRadar
Member
Start()
Changes
Change offset 42 to maxDishAngle
Thanks for sharing this one too .
#39 · 11y ago
SP
spamanator500
Can I have clearer information on getting the Paid content for free? (you gotta add me on steam as this page is blocked in south korea and I am using limited data)
steam:spamanator500
#40 · 11y ago
MO
moot_
Quote Originally Posted by spamanator500 View Post
Can I have clearer information on getting the Paid content for free? (you gotta add me on steam as this page is blocked in south korea and I am using limited data)
steam:spamanator500
I don't think anybody knows of a way to get GC for free, sorry.
#41 · 11y ago
doncarlone
doncarlone
Quote Originally Posted by apemanzilla View Post
I'll see if I can get a moderator to add the other two hacks submitted - thanks guys! (I don't like the 24-hour edit period limit :/)



Basically, just go remove the code for or calls to anti-cheat methods. It won't change much though.
Leave the operand type and opcode the same.


Opcode please help ldfld change to ldarg.0 ? help please
#42 · 11y ago
1M
1MarTTaeux123
Hack Source Thanks For Wolfeo And apemanzilla

Go To "Robocraft \ Robocraft_Data \ Managed"
Is Assembly Csharps
Im Using .Net Reflector






Hover-blade changes speedup:
Code:

[Type] CubeHoverBlade
[Member] Awake() : Void
[Ofeset 165] The lower the operand, the faster the ship. The idea is a operand>0, but can not say exactly, try <0. P.P Text of [member] says that this operand multiplied after - do less than zero - bad idea.

No-Camshake (when you shoot bursts, the camera shakes)
Code:

[Type] CameraShake
[Member] LastUpdate () : Void
[Opcode 18, 23 and 40, 45 and 62, 67]Change all operand from +-0.1 to 0

No-snowfall ( it's not a song "god is an astronaut" ;3)
Code:

[Type] WeatherSwitcher
[Member] #=q39LnkRbUEMxvsgAF88_auw==
[Opcode 15] change opcode from ldc.i4.1 to ldc.i4.0




Rapid Plasma
Description
This hack allows you to fire plasmas as if they were SMGs (Much faster)
Type
FireTimingData
Member
#=quqxVrbq1Kphj3Wov77knDnBQg$KmDc$N$ywK9YnayZY=
Changes
Change the operand at offset 34 to "groupFirePeriod". Leave the operand type and opcode the same.





Rapid Railguns
Description
Railguns will reload in less than a second.
Type
FireTimingData
Member
#=quqxVrbq1Kphj3Wov77knDnBQg$KmDc$N$ywK9YnayZY=
Changes
Change the operands at offsets 61 and 72 to "groupFirePeriod". Leave the operand type and opcode the same.


Anti Radar Jammer

Description
Picks enemies up even if they are using a radar jammer
Type
CubeEnemyRadar
Member
Start()
Changes
Change offset 42 to maxDishAngle



No Anti-Cheat
-Go to Assembly-CSharp.dll->CodeStage.AntiCheat.Detectors->ActDetectorBase and Injection Detector and ObscuredCheatingDetector and SpeedHackDetector
-pretty much delete everything

No Block Clipping
-Go to Assembly-CSharp.dll->DefaultNamespace->GhostCubeCollisionCheck
-find line private void OnCollisionEnter(Collision u0023u003dqAmfN0oWfFomLvHXwkIb4NQu003du003d)
-delete everything in there
-Go to Assembly-CSharp.dll->Mothership->CubeCollisionCheck
-delete everything in there too

No Scope Image
-Go to Assembly-CSharp.dll->DefaultNamespace->ZoomSurroundToggler
-find line private void #=q8vQHjxWBe22Emd4T$gOORg==(#=qPlFxpm2FHcON5ufP96B Grg== u0023u003dqGz4SY2IQkovbDhwQv6ZMtgu003du003d, float u0023u003dqijJfMwYNrYweE0IUWEMPpQu003du003d)
-delete everything in there

No Snowfall
-Go to Assembly-CSharp.dll->DefaultNamespace->WeatherSwitcher
-at offset 24, change the opcode from ldc.i4.1 to ldc.i4.0

No Spread
-Go to Assembly-CSharp.dll->DefaultNamespace->#=qjSrx9nIp3hd66d51_5H8$HaWv3GlfmWMLdYxUSOFBPk=
-find line public float #=qBmJieQHLTGw99T3QnpuaXd9E4EZn_iuvQijo4yfaPd4=()
-set MovementInAccuracyDegrees, and RepeatFireInAccuracyTotalDegrees to 0

No Recoil
-Go to Assembly-CSharp.dll->DefaultNamespace->#=qeW5jpZSRgmDLAUKwraGobtF8VF5u8HaNkeuFgx7K$J4=
-find line internal virtual void #=qMi2BW5UQo0YrNss1tjqLrA==()
-set RecoilForce to 0

No Camera Shake
-Go to Assembly-CSharp.dll->DefaultNamespace->CameraShake
-delete everything

Fast Weapon Rotation
-Go to Assembly-CSharp.dll->DefaultNamespace->#=qjSrx9nIp3hd66d51_5H8$HaWv3GlfmWMLdYxUSOFBPk=
-find line public float #=qBmJieQHLTGw99T3QnpuaXd9E4EZn_iuvQijo4yfaPd4=()
-set BaseInAccuracyDegrees to 0

100X Projectile Speed
-Go to Assembly-CSharp.dll->DefaultNamespace->#=qqpFc0NuhDpy$7emAlTedQwEktuvPrEEW2YLUFrGDfbw=
-find line internal void #=q5sS8liR16Z0hWVy5lggBlqMZ9BAVvPj9OmvSOKMgrwQ=(bo ol #=qXsq$edz1jRvsig3KLS$dgA5ZKJQ5DHAsIejcYy9ONJg=, Vector3 #=qSAhIT5PQ$Z86PHXQMP1fkA==, Vector3 #=qhBX2AE461YupSx1ydYT93g==, bool #=qW8Sa3GQCynhVU5ImbLlbyA==, bool #=qKeKqigDRxlApe825zW61gA==)
-set projectile speed to 1000

Increased Thruster Power
-Go to Assembly-CSharp.dll->DefaultNamespace->CubeJet
-find line private void #=qSkcTQrC_SAiFOOYifjSDKQ==()
-set ForceMagnitude to 200 and MaxVelocity to 18

Increased Aerofoil Speed
-Go to Assembly-CSharp.dll->DefaultNamespace->CubeAerofoil
-find line private void #=q3XMLn9zyCX9LiFPo94MRJg==()
-set dragMinVelocity and dragMaxVelocity to 25

Increased Wheel Friction
-Go to Assembly-CSharp.dll->DefaultNamespace->WheelFriction
-find lines public WheelFrictionCurve GetForwardWheelFrictionCurve(float friction, float rpmRatio) and public WheelFrictionCurve GetSidewaysWheelFrictionCurve(float friction, float rpmRatio)
-set all those float values to higher numbers(James didn't do this but I'm guessing that's what was supposed to be done)
#43 · 11y ago
Posts 31–43 of 43 · Page 3 of 3

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