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Home › Forum › MultiPlayer Game Hacks & Cheats › Other First Person Shooter Hacks › Planetside 2 Hacks & Cheats › Planet Sike

Planet Sike

Posts 1–15 of 45 · Page 1 of 3
NeverDiesEver
NeverDiesEver
Planet Sike
Let me start off saying, THIS IS NOT MINE

Planet Sike is a RPM (read process memory) only hack. Instead of hooking into the game itself it gathers memory from the game and builds its own world on an overlay.

I'm no longer working on this hack. You must find the correct offsets and edit them in PlanetSike.ini to get it to work. I don't have the time or want to find them these days.

[Feature List]

Radar:
- Infantry classes (Triangle (TR=Red, NC=Blue, VS=Purple))
- Max classes (Triangle (TR=DarkRed, NC=DarkBlue, VS=DarkPurple))

ESP:
- Infantry classes (Parallelepiped (TR=Red, NC=Blue, VS=Purple))
- Max classes (Parallelepiped (TR=DarkRed, NC=DarkBlue, VS=DarkPurple))
- C4 (Pyramid (TR=Yellow, NC=Yellow, VS=Yellow))
- AP mines (Pyramid (TR=Yellow, NC=Yellow, VS=Yellow))

[Installation]
- Download from the link below.
- Unzip PlanetSike.zip
- Move wherever you wish but keep PlanetSike.exe and PlanetSike.ini in same folder.

[Use]
- PlanetSide2 must be in windowedfullscreen or windowed mode.
- Ingame minimap must be fixed. (Not spin.)
- I would recommend closing PlanetSike after logging out.
- If the screen is black when using this hack you will need to enable Windows Aero. For most users this will already be on by default.

[Configuration]
Open up PlanetSike.ini with your favorite text editor, notepad will work.
[Camera]
DeltaTimeEstimate=0.000345 This is a rough average of how fast the game is running. This will take some trial and error on your part. Setting this right helps keep the boxes on players while your moving.
NearZ=0.01 This is the distance of when to begin display boxes.
FarZ=100.0 This is the distance of when to stop display boxes.

[Memory]
ProcessName=PlanetSide2_x64.exe This is the name of the process to look for.
ObjectManager=48154480 This is the offset in base 10 of the object manager.
FirstObject=8 This is the offset in base 10 of the first object, usually you.
MaxObjects=200 This is the maximum amount of objects to gather.

[VerticalFOV] These are all offsets in base 10, for the location of the vertical FOV.
Base=48153848
Offset1=176
Offset2=440
Offset3=440
Offset4=444

[Object] These are all offsets in base 10, their name should be pretty obvious what they represent.
NextAddress=656
X=768
Y=772
Z=776
Phi=800
Theta=804
VelocityX=816
VelocityZ=824
Zoom=1008
Class=1548
Dead=1900
[OS's]
Windows 8.1: Working.
Windows 8: Working.
Windows 7: Working.
Windows Vista: Possibly could work.
Windows XP: Will not work. No glass effect.

[Changelog]
0.03b:
- Automatically calculated VerticalFOV now has offsets in config file. (This is to deal with game updates.)
0.02b:
- Added output window.
- Overlay position automatically calculated.
- Overlay resolution automatically calculated.
- Minimap position automatically calculated.
- Minimap resolution automatically calculated.
- VerticalFOV automatically calculated.
- Zoom removed for now.
- Improved error handling and messages.
- You can now start PlanetSike.exe before launching PlanetSide 2.
0.01b:
- First beta release uploaded to *************.

[Known Issues]
- Mouse movement makes boxes move choppy.
- Some dead characters boxes don't dissapear for a little. (Seems to be a problem with PlanetSide2 not the hack.)
- Only works when not in vehicle at this time.

https://www.virustotal.com/hr/file/f...daa0/analysis/
http://virusscan.jotti.org/en/scanre...f07de69c90410a
PlanetSike003b_mpgh.net.zip
#1 · edited 11y ago · 11y ago
shadowghost2
shadowghost2
You said this doesn't hook into the game, so would it now become extremely hard to detect? Or does PS2 have a thing for this?
#2 · 11y ago
M4
m4573rdum8455
i would assume PS2 has an RPM protectoin system, and if they don't then they soon will have. Also does anyone have the correct offsets for this?
#3 · 11y ago
UB
uberrage
Quote Originally Posted by shadowghost2 View Post
You said this doesn't hook into the game, so would it now become extremely hard to detect? Or does PS2 have a thing for this?
Doubt it, it would be nice though...
#4 · edited 11y ago · 11y ago
KA
Katsurou
[Camera]
DeltaTimeEstimate=0.000345
NearZ=0.01
FarZ=100.0

[VerticalFOV]
Base=48921368
Offset1=176
Offset2=440
Offset3=440
Offset4=444

[Memory]
ProcessName=PlanetSide2_x64.exe
ObjectManager=48922008
FirstObject=80
MaxObjects=150

[Object]
NextAddress=656
X=768
Y=772
Z=776
Phi=800
Theta=804
VelocityX=816
VelocityZ=824
Zoom=1008
Class=1624
Dead=1976


this is what im using it works fine, you can change FarZ and MaxObjects to more if your computer can handle it. GL
#5 · 11y ago
rawronu
rawronu
I'm about to test this, hopefully I don't get banned -crosses fingers-

After opening up the program (Windows Aero enabled) I can see the minimap blips + boxes for ESP but it is still black screened for me.

Sike, my Planetside 2 kept lauching without Aero enabled! Just make sure it doesn't do that and this works fine!
#6 · edited 11y ago · 11y ago
KA
Katsurou
(Little update) Dead=1980

dead player's box should instantly disappear now
#7 · 11y ago
shadowghost2
shadowghost2
So is this approved or....
#8 · 11y ago
assad1992
assad1992
Quote Originally Posted by shadowghost2 View Post
So is this approved or....
It works, but still, I got kicked somehow. And also some memory error that I encountered with. Just be careful not to use like daily?

Other than that it works..
#9 · 11y ago
VA
vamplre123
they just updated new patch yesterday, and it s not working.
#10 · 11y ago
XX
xxmisterkid
anyone got the new info one this yet?
#11 · 11y ago
AJ
ajayHD
#here try this it works for me


[Camera]
DeltaTimeEstimate=0.000345
NearZ=0.01
FarZ=100.0

[VerticalFOV]
Base=48921752
Offset1=176
Offset2=440
Offset3=440
Offset4=444

[Memory]
ProcessName=PlanetSide2_x64.exe
ObjectManager=48922392
FirstObject=80
MaxObjects=200

[Object]
NextAddress=656
X=768
Y=772
Z=776
Phi=800
Theta=804
VelocityX=816
VelocityZ=824
Zoom=1008
Class=1624
Dead=1980
#12 · 11y ago
OP
Opalfruit
[Camera]
DeltaTimeEstimate=0.000345
NearZ=0.01
FarZ=100.0

[VerticalFOV]
Base=48934264
Offset1=176
Offset2=440
Offset3=440
Offset4=444

[Memory]
ProcessName=PlanetSide2_x64.exe
ObjectManager=48934904
FirstObject=80
MaxObjects=200

[Object]
NextAddress=656
X=768
Y=772
Z=776
Phi=800
Theta=804
VelocityX=816
VelocityZ=824
Zoom=1008
Class=1624
Dead=1980

Seems to be working well for me.
#13 · 11y ago
TH
TheDerpyChip
ReadProccessMemory error: 299. HELP
#14 · 11y ago
shaun279
shaun279
Anyone banned yet from using this?

- - - Updated - - -

Btw you must run in windowed mode to work!
#15 · 11y ago
Posts 1–15 of 45 · Page 1 of 3

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