If you're using that Azorbix shit, then dont worry about getting errors. I get a shitload of errors every time.
P.S. Dont You Find It Hard To Type Like This?
I dont get any errors at all with azos starterkit, but im using 2003.net edition of MSVC++
As the errors say. The compiler/Linker cannot find d3d9.h
In solution explorer under header files to you have d3d9.h?
If not then right click on header files and choose add, existing item, and then find the d3d9.h file and then it should work, also put d3d9.h in the folder with the rest otherwise it still may not work.
I did everything you said Still same error =/
Legendary, what are you talking about, why didn't post that.
What you ppl talkin bout. I don't know what your talking about. I didn't post that here =/
install directX SDK and make sure you're including them in your compilers settings(point it to the lib and header directory)
when i was experimenting with azorbixs base i had to change lots of stuff in VC++ 2008 to get it error free. and btw if your trying to use it with combat arms, that base is patched completely.
if you dont know any C++ then dont even try d3d right now. Start with basic C++, then windows API, then d3d.
Do you have a header file with d3d9 in it?