Code:
#define Addr_Consoles               0x379F5448
cConsoles * pConsoles;

Code:
class cConsoles
{
public:
	char _0x0000[4];
	float ShowFPS; //0x0004 
	char _0x0008[28];
	float Statitics; //0x0024 
	char _0x0028[19752];
	float PlayerGravity; //0x4D50 
	char _0x4D54[140];
	float BaseMoveAccel; //0x4DE0 
	char _0x4DE4[32];
	float StartAccel; //0x4E04 
	char _0x4E08[32];
	float MaxAccel; //0x4E28 
	char _0x4E2C[32];
	float AccelInc; //0x4E4C 
	char _0x4E50[32];
	float WalkVel; //0x4E70 
	char _0x4E74[32];
	float FRunVel; //0x4E94 
	char _0x4E98[32];
	float BRunVel; //0x4EB8 
	char _0x4EBC[32];
	float SRunVel; //0x4EDC 
	char _0x4EE0[32];
	float JumpVel; //0x4F00 
	char _0x4F04[32];
	float DuckVel; //0x4F24 
	char _0x4F28[32532];
	float ActivationDistance; //0xCE3C 
	char _0xCE40[14204];
	float ShowFirePath; //0x105BC 
	char _0x105C0[9856];

};//Size=0x12C40