Pokemon Planet (Packet Hacking) [REQUEST]
I have recently picked up a new little project to hack/cheat this small MMO. Pokemon Planet<-(first result on google) I am using WPE and Cheat engine, but no matter what values I change, the game is unaffected. I do not believe the game is fully server sided, (try it out, most packets are sent from your side of the client.) Nonetheless, I just don't know what I'm doing wrong with the values or my filters? Any help?
I have looked into the in game packets and have gotten close to being able to manipulate the game. The only problem is that I cannot decrypt the packet encrytion algorithm they use, posted below.
r='1'><![CDATA[<dataObj><var n='name' t='s'>PokemonPlanetExt</var><var n='cmd' t='s'>78cfbded797da62c6f6f9af8d1789cda</var><obj t='o' o='param'><var n='amount' t='n'>1000</var><var n='packetKeyEncrypt' t='s'>8ed9c4a90f958b5d019a07e94eba4901</var><var n='packetKey' t='s'>0WamKtTJzO5dVi1vCyiW2FXydtx</var><var n='packetCount' t='n'>56</var></obj></dataObj>]]></body></msg>.
Note: The encrypted parts I need are 'packetKeyEncrypt' t='s'>8ed9c4a90f958b5d019a07e94eba4901 and n='packetKey' t='s'>0WamKtTJzO5dVi1vCyiW2FXydtx Any help as to how to decrypt?