*********************************************** * Combat Arms Endreços Logger v1 * * Criador - Coder.Dias * * 23/07/14 * *********************************************** Engine .Entry Point: 0x460000 Engine .code Size: 0x2E0C00 Engine .code Offset: 0x1000 CShell .Entry Point: 0x37100000 CShell .code Size: 0x67D600 CShell .code Offset: 0x1000 ClientFX .Entry Point: 0xD150000 ClientFX .code Size: 0x59200 ClientFX .code Offset: 0x1000 EHsvc .Entry Point: 0x5C11000 EHsvc .code Size: 0x125000 EHsvc .code Offset: 0x1000 => Engine.EXE... #define DeviceGame 0x0086EC30 #define LTClientEXE 0x004960B0 #define WorldToScreen 0x004A2290 #define CursorCenter 0x007EE43C #define SendToServer 0x00480380 #define IntersectSegment 0x0047CDC7 #define DrawPrimitive 0x007E7D00 #define Present 0x00666A34 #define Reset 0x005BA8F3 #define Endscene 0x005B9AF5 #define BeginScene 0x005BA644 #define PresetInterface 0x006669E7 #define EndSceneInterface 0x005B9AC7 #define BeginSceneInterface 0x005BA62B #define Start3DEngine 0x00552F6F #define StartOptimized2d 0x00553340 #define DipEngine 0x00669AAD #define DipEngine2 0x00669A8E #define WireFrame 0x005C7599 #define GlassWall 0x005B9209 #define RemoveTexture 0x005B921C #define LightInTheRoom 0x005B93A2 RemoveEffects Não Encontrado #define Bypass 0x0053E979 => CShell.DLL... #define GameStatus 0x37A3B7B4 #define LTClientDLL 0x37A22D7C #define MTBWCRET 0x37391829 Falha Na Atualização EspName1 Falha Na Atualização EspName2 #define SuperBullets 0x3749E146 #define NoReload 0x374A3162 #define NoRecoil 0x37398B68 #define RapidFire1 0x3749A1B7 #define RapidFire2 0x374A3C4E #define RapidFire3 0x3749FF5F #define RapidFire4 0x374A3C55 #define RapidFire5 0x374A3A17 #define WeaponRange1 0x374A43B9 #define WeaponRange2 0x374A4759 #define RemoteKill1 0x374A44E1 #define RemoteKill2 0x374A44E2 #define RemoteKill3 0x374A4881 #define RemoteKill4 0x374A4882 #define UnlAmmo 0x3749A1B7 #define PlayerStatus 0x37A40BB8 #define WeaponMGR 0x37A8A994 #define GCS 0x37A60EE0 #define PlayerByIndex 0x371AB5C0 #define PlayerMgr 0x37A60FC4 #define ClientInfoMgr 0x37A1E4DC #define LocalPlayer 0x371AC040 #define CameraUpdate 0x3739BC1F #define LTCommon 0x37A92F80 #define GetFontHandle 0x373B2270 #define GetConsoleInt 0x373EE7F0 #define BuildFont 0x3761F2F0 #define FillFont 0x3761FFA0 #define FontECX 0x37A8A854 #define LTCSBase 0x37A22D60 #define LocalPtr 0x37A91054 #define ForceFPS 0x37A22E18 #define CVar 0x373EE9C0 #define CrossHair 0x37A05354 #define WeaponSet 0x37A90B38 #define BypassMenu 0x37630880 #define BypassChat 0x376308F0 => Push To Console... #define ShowFPS 0x37A05474 #define Statitics 0x37A05498 #define PlayerGravity 0x37A0A2C0 #define BaseMoveAccel 0x37A0A350 #define StartAccel 0x37A0A374 #define MaxAccel 0x37A0A398 #define AccelInc 0x37A0A3BC #define WalkVel 0x37A0A3E0 #define FRunVel 0x37A0A404 #define BRunVel 0x37A0A428 #define SRunVel 0x37A0A44C #define SuperJump 0x37A0A470 #define DuckVel 0x37A0A494 #define ActivationDistance 0x37A1247C #define ShowFirePath 0x37A15BFC => ClientFx.fxd... #define ClientFx 0x6CF34 => Escaneamento Finalizado.
