Fabiano Source Multiplayer
Last thread i made i suppose i didn't announce the source, if that made a difference. Well last thread died, don't want to just bump it up...
Well so far solutions i tried to make fab source go online is:
First i went and checked the SWF for the "client-release.swf" to see if i can find the 127.0.0.1/localhost to change to my IPv4. However i couldn't find it out of the following programs:
Yogda= Says "Loading C:\Users\*****\Desktop\client-release.swf # Error : Not a swf file (Invalid Header ?) "
RABCDAsm= I cant find the localhost/127.0.0.1 at all, 0 matches <- this was for someones tut on opening Parameters.class.asasm
AstroGrep= I find results but i don't know what to do with them, no one was really specific on what to do there. Am i supposed to change all results if so how? That doesn't seem that accurate .-.
If you can solve my issue thanks. Just wanted to play with friends, and if it doesn't lag then i will try to make public because on my end monsters doesn't seem to be lagging. Planning on editing the server a lot.
You need to change every instance of 127.0.0.1 and localhost to your IPv4 using astrogrep+rabcdasm