class GoldCommand : ICommand
{
public string Command { get { return "gold"; } }
public int RequiredRank { get { return 3; } }
public void Execute(Player player, string[] args)
{
try
{
if (args.Length == 0)
{
player.SendHelp("Use /gold <ammount>");
}
else if (args.Length == 1)
{
using (Database dbx = new Database())
{
player.Credits = dbx.UpdateCredit(player.Client.Account, int.Parse(args[0]));
player.UpdateCount++;
}
}
}
catch
{
player.SendError("Error!");
}
}
}