btw aimbot is shitty cause i use worldtoscreen for it
btw this code is old and basically spaghetti, I might release my engine soon which is very easy to work with.
ayyy eryone guess who's back xdd
I'm not gonna spend ages writing this thread, there is information inside required/config on how you configure the configs etc.
Default hotkeys:
Triggerhold mouse 5
Aimlock mouse 5
rest is toggled through menu
oh and menu is toggled by pressing ins.
For full list of features just open the menu and go through ay.
Use numpad 8 to save current config, numpad 9 to load current config.
Use set viewangles when you are making a aimbot just a tip otherwise good job do you use OpenGL or DirectX?
Originally Posted by LittleRoxo
Use set viewangles when you are making a aimbot just a tip otherwise good job do you use OpenGL or DirectX?
I did set view angles, I just use world2screen for sorting the entitys, I use directX
this has basically been my testing source, as you can see everything is merged together, oh especially the draw calls.
- - - Updated - - -
Originally Posted by suomihirmu
100% UD ????
Yep it UD right now.
Originally Posted by PsychoBitch
Multihack
Credits: Merccy, jkfauvel some other people whom i cannot think about right now.
btw aimbot is shitty cause i use worldtoscreen for it
ayyy eryone guess who's back xdd
I'm not gonna spend ages writing this thread, there is information inside required/config on how you configure the configs etc.
Default hotkeys:
Triggerhold mouse 5
Aimlock mouse 5
rest is toggled through menu
oh and menu is toggled by pressing ins.
For full list of features just open the menu and go through ay.
Use numpad 8 to save current config, numpad 9 to load current config.