//=============================================// //===========[Ryod Vincent Arevalo Addylogger]============// //=============================================// //==============[Pointer Addies]==============// #define ADR_PlayerPointer 0x00A8D9FC #define ADR_ServerPointer 0x00A8C8E4 #define ADR_BasePointer 0x006008 #define ADR_HealthPointer 0x0031FB8 #define ADR_WeaponPointer 0x0091838C #define ADR_UserPointer 0x00A8B060 #define ADR_DEVICEPOINTER 0x008B55F4 //==============[Memory Addies]==============// #define ADR_FastAmmo 0x00BC5668 #define ADR_FastRepair 0x00BC566C #define ADR_FastHealth 0x00BC5670 #define ADR_FastFlag 0x00BC5674 #define ADR_Glasswalls 0x00A8B05C #define ADR_NoWater 0x00A56228 #define ADR_Spread 0x00BCCA6C #define ADR_WaterColor1 0x00502464D8 #define ADR_WaterColor2 0x00502464DC #define ADR_WaterColor3 0x00502464E0 #define ADR_NearFog 0x000 #define ADR_FarFog 0x004 #define ADR_GlassWalls 0x00FFFFFF00 #define ADR_CQCProne 0x00918468 #define ADR_Ping 0x0055000027 #define ADR_Name 0x00ADE144 #define ADR_Health 0x0031FB8 #define ADR_NoSpawnWait1 0x00AA92D0 #define ADR_NoSpawnWait2 0x00AA92D4 #define ADR_NoSpawnWait3 0x00AA92D8 #define ADR_UNLIAMMO 0x00A8B060 #define NearFog 0xA94AA4 #define FarFog 0xA8B05C #define FogColor1 0xA8E08C #define FogColor2 0xA8E088 #define FogColor3 0xA8E084 #define WaterShallow1 0x918990 #define Watershallow2 0x91898C #define WaterShallow3 0x918988 #define WaterDeep1 0x91899C #define WaterDeep2 0x918998 #define WaterDeep3 0x918994 #define FastAmmo 0xA94B7C #define FastRepair 0xA94B94 #define OFS_NFD 0x00103A8 #define OFS_Z 0x102D4 #define OFS_Y 0x102D0 #define OFS_X 0x102D3 #define UnlimammoMem 0xA8BD9C //==============[Offset Addies]==============// #define OFS_Level 0x003F634 #define OFS_Dinar 0x003F644 #define OFS_RoomMaster 0x0031554 #define OFS_Prem1 0x00150 #define OFS_Prem2 0x00154 #define OFS_SniperAmmo 0x000 #define OFS_ExtraAmmo1 0x00FFFFFFFE #define OFS_ExtraAmmo2 0x00FFFFFFFF #define OFS_AssaultAmmo 0x002 #define OFS_Bandage 0x004 #define OFS_SuperNoSpread 0x000 #define OFS_SuperNoSpread 0x000 //==============[ASM Addies]==============// #define ASM_Stanima 0x00420948 #define OFS_PREMIUM1 0x00150 #define OFS_PREMIUM2 0x00154 //==============[Addylogger Ended]==============//
in phil!