bool StemOn = false;
While(true)
{
if(StemOn){WriteProcessMemory(AntiNoobIsGay);
if(kbhit)
{
char SomeTempFrenchieLonerChar_AntiNoob = ' ';
SomeTempFrenchieLonerChar_AntiNoob = getch();
switch(SomeTempFrenchieLonerChar_AntiNoon)
{
case 'a': //For AntiNoob Is Gay
If(StemOn/*Tis A Bool*/){StemOn = false;}else{StemOn = true;}
}
}
?bool StemOn = false;
While(true)
{
if(StemOn){WriteProcessMemory(Handle,Address,Buffer,Size,0);
if(kbhit) //If someone hits a button on there keybored
{
char ReturnChar = ' '; //This is where we store the returned char
ReturnChar = getch(); //ReturnKey = Last Pressed Key
switch(ReturnChar)//If you don't know what this is.Relearn C++
{
case 'a': //If Return Char = a
If(StemOn){StemOn = false;}else{StemOn = true;} // Switch bool
}
}
bool StemOn = false;
While(true)
{
if(StemOn){WriteProcessMemory(Handle,Address,Buffer,Size,0);
if(kbhit) //If someone hits a button on there keybored
{
char ReturnChar = ' '; //This is where we store the returned char
ReturnChar = getch(); //ReturnKey = Last Pressed Key
switch(ReturnChar)//If you don't know what this is.Relearn C++
{
case 'a': //If Return Char = a
StemOn = !StemOn
}
}
bool StemOn;
While(True)
{
if (GetKeyState(VK_F1) &1)
{
StemOn = !StemOn
}
if(StemOn){WriteProcessMemory(Handle,Address,Buffer,Size,0);
}
}
