class LTDrawPrim;
class LTDrawPrim
{
public:
char ID02FBF060[16208]; //0x0000
D3DXMATRIX World; //0x3F50
char unknown16212[60]; //0x3F54
D3DXMATRIX View; //0x3F90
char unknown16276[60]; //0x3F94
D3DXMATRIX Projection; //0x3FD0
};//Size=0x3FD4(16340)

class CLTDrawPrimitive
{
public:
char _0x0000[16184];
D3DVIEWPORT9 ViewPort; //0x3F38
D3DXMATRIX World; //0x3F50
D3DXMATRIX View; //0x3F90
D3DXMATRIX Projection; //0x3FD0
};//Size=0x4010
class LTDrawPrim;
class LTDrawPrim
{
public:
char ID02FBF060[16208]; //0x0000
D3DXMATRIX World; //0x3F50
char unknown16212[60]; //0x3F54
D3DXMATRIX View; //0x3F90
char unknown16276[60]; //0x3F94
D3DXMATRIX Projection; //0x3FD0
};//Size=0x3FD4(16340)