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Home › Forum › Programming › C++/C Programming › norecoil nospread?

norecoil nospread?

Posts 1–10 of 10 · Page 1 of 1
falzarex
falzarex
norecoil nospread?
ok i want to implement these functions in my hook but first i wanna know their concepts and how to find their addys
any help appreciated
#1 · 16y ago
LE
LegendaryAbbo
IDK if this still works but on some games I used to:

Have a gun with high recoil.
Search unknown
Have a gun with low or lower recoil
Search has decreased
Have original gun (one with higher recoil)
Search has increased
Have other gun(one with low or lower recoil)
Search has decreased
Have original gun (one with higher recoil)
Search has increased
Have other gun(one with low or lower recoil)
Search has decreased
Have original gun (one with higher recoil)
Search has increased
Have other gun(one with low or lower recoil)
Search has decreased

etc. etc.

Same concept with the no spread.

That is how I used to do, I am not totally sure this still works, ask longevity or dave or some1 that has been doing it recently.
#2 · 16y ago
Hell_Demon
Hell_Demon
depends on the engine, some games have addies, others require reversing.
#3 · 16y ago
falzarex
falzarex
Oh noez I dun wanna reverse
but is it a must for the exe to be unpacked in order to find the pointers?
#4 · 16y ago
TE
TehKiller
Not that I am aware of, unless the game unpacks parts of itself on runtime and only when needed, but in that case it would be a pain in the arse to get around it.
#5 · 16y ago
DE
de.bug
Most games with spread you will see the crosshair size change when moving. I usually setup hot keys for increased and decreased value searches then simply move and search, stop and search until you locate it. Then BP on writes to that addy and see what sets it.

If your lucky the game stores the values in a weapon class and you can simply zero it for an undetected "ghetto" no spread. If it is in a class you can use struct build or ReClass to reconstruct it. You may find the recoil values nearby as well.

Once you locate the spread see what the max value is search for it, you may be able to set max to 0 then.
#6 · 16y ago
falzarex
falzarex
Will try that when I have the time
and any recommended memory hacking sw? MHS? CE?

oh yeah welcome to CPP section btw
#7 · 16y ago
DE
de.bug
I use both depending on what I am doing. Been a while since I used either but I think CE is the one that allows you to set hot keys for searches which for games you can't pause comes in handy.
#8 · 16y ago
CO
Combatant
No recoil requires you to find the pitch/yaw(x/y screen(camera) movement), and basically disable it when you shoot.

As for no spread, I believe that you can use different guns in order to freeze the spread pointer/address to keep it at a very low amount.
#9 · 16y ago
Matrix_NEO006
Matrix_NEO006
Quote Originally Posted by Combatant View Post
No recoil requires you to find the pitch/yaw(x/y screen(camera) movement), and basically disable it when you shoot.

As for no spread, I believe that you can use different guns in order to freeze the spread pointer/address to keep it at a very low amount.
i think they both go the same way u just have to either reverse it or nop the address but if ur correct it would be opposite norecoil would be addie and no spread x/y coord.
#10 · 16y ago
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