LUA math.random algorithm
Currently, I'm working on a way to predict Nutscript and Clockwork's rolling system so that people can get perfect rolls each go, however one thing I haven't been able to find is the source code for math.random in Lua, if I'm correct the default randomseed is os.time(). If anyone could drop it for me, you'd be doin' me a massive favour.
I'm also going to ask, what is the default seed Lua uses?